Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Best Warriors of Chaos units by the numbers

For each kind of unit, the Warriors of Chaos units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.

COMPUTEDTop 3 per list, one row per unit (its versions — “Hammerers (Grudge Settlers)” — count once). Base values at Ultra unit size, rank 0 — skills, technologies, items and abilities change them in battle. “Per 1,000 gold” uses the multiplayer cost. Lords, heroes and Regiments of Renown are left out, and so are units the race has only in the extended roster (campaign_exclusive: Custom Battle with Unit caps off, never ranked). Not a tier list: a unit good at one thing can be poor at another; open it to see the whole card.

Melee infantry (45)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Putrid Blightkings11,840
  2. 2Chosen of Nurgle11,440
  3. 3Chosen10,480

Highest melee attack

Melee attack on the unit card.

  1. 1Wrathmongers60
  2. 2Skullreapers54
  3. 3Putrid Blightkings (Dual Axes)54

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Aspiring Champions96
  2. 2Wrathmongers80
  3. 3Putrid Blightkings (Dual Axes)80

Most armour

Armour on the unit card.

  1. 1Chosen of Khorne130
  2. 2Aspiring Champions120
  3. 3Chosen120

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Marauders24,960
  2. 2Marauders of Nurgle24,000
  3. 3Marauders of Khorne23,400

Lasts longest per 1,000 gold

Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.

  1. 1Chosen of Nurgle279 s
  2. 2Putrid Blightkings260 s
  3. 3Chosen of Slaanesh (Hellscourges)242 s

Melee damage per 1,000 gold vs armour

Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.

  1. 1Flayerkin360
  2. 2Marauders (Great Weapons)359
  3. 3Marauders of Khorne (Dual Weapons)307

Compare the top 3 by health per 1,000 gold side by side

Monstrous infantry (11)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Slaughterbrute9,888
  2. 2Dragon Ogres9,856
  3. 3Spawn of Nurgle9,632

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Slaughterbrute600
  2. 2Chaos Spawn170
  3. 3Spawn of Nurgle170

Highest melee attack

Melee attack on the unit card.

  1. 1Slaughterbrute65
  2. 2Champions Of Slaanesh52
  3. 3Bloodbeasts of Khorne38

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Chaos Trolls10,539
  2. 2Chaos Spawn9,229
  3. 3Spawn of Nurgle9,173

Lasts longest per 1,000 gold

Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.

  1. 1Champions Of Slaanesh58 s
  2. 2Chaos Trolls (Armoured)57 s
  3. 3Bile Trolls52 s

Melee damage per 1,000 gold vs armour

Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.

  1. 1Champions Of Slaanesh133
  2. 2Chaos Trolls109
  3. 3Bloodbeasts of Khorne101

Compare the top 3 by health per 1,000 gold side by side

Melee cavalry (14)

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Chaos Knights (Lances)80
  2. 2Chaos Knights of Khorne (Lances)80
  3. 3Chaos Knights of Nurgle (Lances)80

Fastest

Speed on the unit card (run or flying speed).

  1. 1Hellstriders of Slaanesh100
  2. 2Marauder Horsemen of Slaanesh95
  3. 3Chaos Knights of Slaanesh75

Highest melee attack

Melee attack on the unit card.

  1. 1Chaos Knights42
  2. 2Chaos Knights of Khorne42
  3. 3Chaos Knights of Slaanesh42

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Chaos Knights of Nurgle8,760
  2. 2Rot Knights8,320
  3. 3Chaos Knights8,100

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Hellstriders of Slaanesh8,444
  2. 2Marauder Horsemen of Slaanesh8,400
  3. 3Chaos Knights of Nurgle6,257

Melee damage per 1,000 gold vs armour

Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.

  1. 1Chaos Knights84
  2. 2Chaos Knights of Khorne78
  3. 3Chaos Knights of Slaanesh78

Compare the top 3 by health per 1,000 gold side by side

Missile cavalry (6)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).

  1. 1Marauder Horsemasters1,950
  2. 2Marauder Horsemen of Nurgle (Throwing Axes)1,620
  3. 3Marauder Horsemen of Khorne (Throwing Axes)1,620

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Marauder Horsemasters90 m
  2. 2Marauder Horsemen80 m
  3. 3Marauder Horsemen of Tzeentch80 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Marauder Horsemen (Throwing Axes)2,700
  2. 2Marauder Horsemen of Nurgle (Throwing Axes)2,492
  3. 3Marauder Horsemen of Khorne (Throwing Axes)2,400

Missile damage per 1,000 gold vs armour 100

As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.

  1. 1Marauder Horsemen (Throwing Axes)2,250
  2. 2Marauder Horsemen of Nurgle (Throwing Axes)2,077
  3. 3Marauder Horsemen of Khorne (Throwing Axes)2,000

Compare the top 3 by missile damage per 1,000 gold side by side

Monstrous cavalry (2)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Skullcrushers of Khorne8,352
  2. 2Doom Knights of Tzeentch5,880

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Skullcrushers of Khorne70
  2. 2Doom Knights of Tzeentch52

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Doom Knights of Tzeentch80
  2. 2Skullcrushers of Khorne64

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Skullcrushers of Khorne4,913
  2. 2Doom Knights of Tzeentch3,920

Lasts longest per 1,000 gold

Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.

  1. 1Skullcrushers of Khorne47 s
  2. 2Doom Knights of Tzeentch33 s

Compare the top 2 by health per 1,000 gold side by side

Chariots (7)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Gorebeast Chariots6,560
  2. 2Gorebeast Chariots of Khorne6,560
  3. 3Chaos Chariots of Nurgle6,292

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Gorebeast Chariots80
  2. 2Gorebeast Chariots of Khorne80
  3. 3Chaos Chariots76

Heaviest

Mass of one model with its mount or machine (battle_entities.mass).

  1. 1Gorebeast Chariots4,130
  2. 2Gorebeast Chariots of Khorne4,130
  3. 3Chaos Chariots3,130

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Chaos Chariots7,648
  2. 2Chaos Chariots of Nurgle7,402
  3. 3Chaos Chariots of Khorne6,748

Lasts longest per 1,000 gold

Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.

  1. 1Chaos Chariots of Nurgle49 s
  2. 2Chaos Chariots45 s
  3. 3Chaos Chariots of Tzeentch45 s

Compare the top 3 by health per 1,000 gold side by side

War beasts (3)

Fastest

Speed on the unit card (run or flying speed).

  1. 1Chaos Warhounds95
  2. 2Chaos Warhounds of Khorne95

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Chaos Warhounds20
  2. 2Chaos Warhounds of Khorne20

Highest melee attack

Melee attack on the unit card.

  1. 1Chaos Warhounds26
  2. 2Chaos Warhounds of Khorne26

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Chaos Warhounds15,200
  2. 2Chaos Warhounds of Khorne13,511

Melee damage per 1,000 gold vs armour

Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.

  1. 1Chaos Warhounds61
  2. 2Chaos Warhounds of Khorne55

Compare the top 2 by health per 1,000 gold side by side

Monsters (15)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Chaos Giant12,620
  2. 2Chaos Siege Giant12,620
  3. 3Chaos Warshrine of Nurgle12,376

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Chaos Giant700
  2. 2Chaos Siege Giant700
  3. 3Dragon Ogre Shaggoth560

Most armour

Armour on the unit card.

  1. 1Chaos Siege Giant110
  2. 2Dread Maw80
  3. 3Chimera80

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Chaos Warshrine of Nurgle9,520
  2. 2Chaos Warshrine9,375
  3. 3Chaos Giant9,014

Lasts longest per 1,000 gold

Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.

  1. 1Chaos Warshrine of Nurgle44 s
  2. 2Chaos Siege Giant43 s
  3. 3Dread Maw42 s

Melee damage per 1,000 gold vs large

Whole-unit melee damage per second against Chaos Knights (large, armour 120) × 1,000 ÷ multiplayer cost.

  1. 1Chaos Giant48
  2. 2Dragon Ogre Shaggoth46
  3. 3Chaos Siege Giant39

Compare the top 3 by health per 1,000 gold side by side

War machines & artillery (1)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).

  1. 1Hellcannon378

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Hellcannon420 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Hellcannon315

Missile damage per 1,000 gold vs armour 100

As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.

  1. 1Hellcannon262

Every Warriors of Chaos unit, with its full card: the Warriors of Chaos roster. What each unit is strong or weak against: counters.