Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Chaos Trolls (Armoured) unit card

Chaos Trolls (Armoured)

Monstrous infantry· Monstrous Infantry· Tier 2· 16 models at Ultra size

Health

494 per model

7,904

bottom 25% of class

Armour

110

top 9% of class

Leadership

45

bottom 2% of class

Speed

54

bottom 35% of class

Melee attack

34

bottom 35% of class

Melee defence

32

bottom 31% of class

Weapon strength

30 base + 70 armour-piercing

100

bottom 36% of class

Charge bonus

24

bottom 20% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive

Every version of Chaos Trolls (Armoured)

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Warriors of ChaosMonstrous Infantry7,904161104554343210024950238wh_dlc01_chs_mon_trolls_1
NorscaMonstrous Infantry7,904161104554343210024950238wh3_dlc27_throgg_mon_chs_trolls_1

Who can field it

  • Warhost of the Apocalypse
  • World Walkers

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.