Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Kossovite Dervishes unit card

Kossovite Dervishes

Melee cavalry· Cavalry· Tier 1· 60 models at Ultra size

Duel it in the combat calculator →

Kossovite Dervishes are Kislev melee cavalry: 5,640 HP across 60 models, armour 25, melee attack 28, melee defence 24, weapon strength 28. It costs 450 in the campaign and 525 in multiplayer. Unit key wh3_main_ksl_cav_horse_raiders_0. Patch 9.0.4, from the game's data tables.

Health

94 per model

5,640

bottom 22% of class

Armour

25

bottom 15% of class

Leadership

60

bottom 19% of class

Speed

92

top 21% of class

Melee attack

28

bottom 25% of class

Melee defence

24

bottom 11% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 7% of class

Charge bonus

40

bottom 25% of class

Attributes

Abilities

  • By Our BloodAugmentpassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 50.7% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 52.2 damage per second against Chaos Warriors; it lasts 29.4 s against one unit of them.

Beats, at a similar price: Corpse Cart (Balefire) (89.42× faster), Corpse Cart (Unholy Lodestone) (89.42× faster), Goblin Wolf Chariots (4.75× faster)

Loses to, at a similar price: Forest Goblin Spider Riders (2.12× slower), Peasant Horsemen (2.07× slower), Skeleton Horsemen (1.81× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 525 multiplayer gold. Kislev units ranked.

Who can field it

  • Kislev · The Ice Court

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_main_pro_ksl_cav_horse_raiders_0: recruited from a building).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.