Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Piggyback Knights (Pigback Riders) unit card

Piggyback Knights (Pigback Riders)

Melee infantry· Spear Infantry· Tier 1· 100 models at Ultra sizeRegiment of Renown

Comes with Omens of Destruction – Ogre Kingdoms(Warhammer III)

Duel it in the combat calculator →

Piggyback Knights (Pigback Riders) are Ogre Kingdoms melee infantry: 7,200 HP across 100 models, armour 35, melee attack 32, melee defence 34, weapon strength 23. It costs 550 in the campaign and 600 in multiplayer. They come with Omens of Destruction – Ogre Kingdoms. Unit key wh3_dlc26_ogr_inf_pigback_riders_ror. Patch 9.0.4, from the game's data tables.

Health

72 per model

7,200

bottom 9% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

35

bottom 45% of class

Leadership

55

bottom 18% of class

Speed

35

top 48% of class

Melee attack

32

bottom 39% of class

Melee defence

34

bottom 46% of class

Weapon strength

19 base + 4 armour-piercing, +9 vs large

23

bottom 6% of class

Charge bonus

36

top 8% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Piggyback Joust!Augment · +25% Charge Speedpassive
  • Uncanny CoordinationAugment · +8 Melee Defence, +12 Leadershippassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 5.7% of the game's 194 infantry units in melee. Per 1,000 gold: 72.9 damage per second against Chaos Warriors; it lasts 44.5 s against one unit of them.

Beats, at a similar price: Warp-Grinders (2.80× faster), Eshin Triads (1.50× faster)

Loses to, at a similar price: Chaos Warriors (4.93× slower), Longbeards (4.45× slower), Chaos Dwarf Warriors (4.14× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 600 multiplayer gold. Ogre units ranked.

Who can field it

  • Ogre Kingdoms · Goldtooth

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.