Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Noble Sons Abroad (Pistoliers) unit card

The Noble Sons Abroad (Pistoliers)

Missile cavalry· Missile Cavalry· Tier 2· 60 models at Ultra size

Duel it in the combat calculator →

The Noble Sons Abroad (Pistoliers) are Empire missile cavalry: 4,560 HP across 60 models, armour 50, melee attack 26, melee defence 24, weapon strength 24, range 80 m, missile damage 2,533 per 10 s for the whole unit. It costs 700 in the campaign and in multiplayer. Unit key wh2_dlc13_emp_cav_pistoliers_ror_0. Patch 9.0.4, from the game's data tables.

Health

76 per model

4,560

bottom 10% of class

Armour

50

top 7% of class

Leadership

50

bottom 38% of class

Speed

90

bottom 24% of class

Melee attack

26

top 31% of class

Melee defence

24

top 41% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 10% of class

Charge bonus

30

top 24% of class

Ranged

Range

80 m

bottom 14% of class

Ammunition

12

bottom 1% of class

Missile damage

15 base + 4 AP, 2 projectiles per shot

19

bottom 31% of class

Reload time

9 s

top 41% of class

Damage per 10 s

42

top 7% of class

Attributes

Abilities

  • Extra ReloadAugment · Replenishes ammunitionpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • The Empire · Reikland · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.