
Warriors of Chaos · Immortal Empires · Realm of Chaos
The Ecstatic Legions
wh3_dlc20_chs_azazelComes with Champions of Chaos(Warhammer III)
The Ecstatic Legions is a playable Warriors of Chaos faction in Total War: Warhammer III, led by Azazel. In Immortal Empires it starts without a settlement. It is also playable in Realm of Chaos. It comes with Champions of Chaos. Faction key wh3_dlc20_chs_azazel. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Climate at a glance
11 suitable · 0 unpleasant · 1 uninhabitable
Victory at a glance
Short victory: 6 objectives · long victory: 7
- Maintain control of the following 3 province(s), either by direct ownership or through vassals and military allies: Trollheim Mountains, Troll Country, The Cursed City
- Control the following settlement and upgrade it to Dark Fortress level
- Vassalise 2 Human factions via Seductive influence.
Key units and where they are recruited
COMPUTED — per role, the Warriors of Chaos unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Hellstriders of SlaaneshMelee cavalry · Health per 1,000 gold: 8,444
Recruitment building: not listed


HellcannonWar machines & artillery · Missile damage per 1,000 gold: 315
Recruitment building: not listed
Marauder Horsemen (Throwing Axes)Missile cavalry · Missile damage per 1,000 gold: 2,700
Recruitment building: not listed
Faction leader

Azazel
The Ecstatic Legions
- Can Seduce units
- Applies and benefits from Seductive Influence and Gifts of Slaanesh
- Diplomatic relations: +80 with Empire, Kislev, Cathay and Bretonnia
- Vassals gain "Immune to Psychology" and spread Slaanesh corruption
- Can Seduce units
- Applies and benefits from Seductive Influence and Gifts of Slaanesh
- Diplomatic relations: +80 with Empire, Kislev, Cathay and Bretonnia
- Vassals gain "Immune to Psychology" and spread Slaanesh corruption
Faction effects
- Seductive influence: +100 required for complete seduction
- Seductive influence: -2 per turn from race
- Income from looting settlements: +100%
- Income from raiding: +100%
- Income from sacking settlements: +100%
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Maintain control of the following 3 province(s), either by direct ownership or through vassals and military allies: Trollheim Mountains, Troll Country, The Cursed City
- Control the following settlement and upgrade it to Dark Fortress level
- Vassalise 2 Human factions via Seductive influence.
- Seduce units 20 times in battle.
- Sacrifice 5,000 Souls to Slaanesh.
- Upgrade 3 units to any Chosen of Slaanesh units using Warband upgrades.
REWARDS
Follower or item: Spirit Ensnarer
- Gain a Exalted Greater Daemon Lord of Slaanesh
Long Campaign Victory
- Achieve the Short Victory conditions.
- Control at least 8 Dark Fortresses.
- Seduce units 50 times in battle.
- Vassalise 4 Human factions via Seductive influence.
- Turn a Lord into a Daemon Prince of Slaanesh.
- Sacrifice 15,000 Souls to Slaanesh.
- Upgrade 10 units to any Chosen of Slaanesh units using Warband upgrades.
REWARDS
- Lord and Hero recruit rank: +10
- Lord and Hero recruit rank: +10
- Path to Glory: -25% Souls cost to devote to a God (all characters)
- Path to Glory: -25% Souls cost to devote to a God (all characters)
Souls: +10,000
Plan a co-op campaign with The Ecstatic Legions — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Warriors of Chaos factions.
Climate
Suitable
Chaotic Wasteland
Desert
Frozen
Temperate Island
Jungle
Magical Forest
Mountain
Ocean
Savannah
Temperate
Wasteland
Unpleasant
None
Uninhabitable
Undead Wasteland
How settling The Ecstatic Legions fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.