
Undead Legions · Immortal Empires
Host of Nagash
wh3_dlc29_nag_host_of_nagashComes with Lords of the End Times - Undead Legion(Warhammer III)
Host of Nagash is a playable Undead Legions faction in Total War: Warhammer III, led by Nagash. In Immortal Empires it starts in Black Pyramid of Nagash with 1 region. It comes with Lords of the End Times - Undead Legion. Faction key wh3_dlc29_nag_host_of_nagash. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Start and neighbours

Starts at Black Pyramid of Nagash (Great Mortis Delta)
- 1.Rakaph Dynasty — Black Tower of Arkhan · near (2.2%) · minor faction
- 2.Khemri — Khemri · near (2.3%)
- 3.Cult of Sigmar — Sudenburg · near (3.1%)
- 4.Dune Kingdoms — Bhagar · near (3.3%) · minor faction
- 5.Necrarch Brotherhood — Springs of Eternal Life · near (3.6%) · minor faction
Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map
Climate at a glance
4 suitable · 4 unpleasant · 4 uninhabitable
Victory at a glance
Short victory: 4 objectives · long victory: 7
- Destroy the following faction(s): Khemri, Cult of Sigmar
- Unlock 2 Mortarchs
- Construct landmark: Nagash's Vaulted Chamber
Key units and where they are recruited
COMPUTED — per role, the Undead Legions unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).
ZombiesMelee infantry · Health per 1,000 gold: 123,200
Recruited from Vampiric Enclave (Mausoleum, level 1)
Zombie Pirate Gunnery Mob (Hand Cannons)Missile infantry · Missile damage per 1,000 gold: 8,229
Recruited from Gunports (Gunports, level 3)
Skeleton HorsemenMelee cavalry · Health per 1,000 gold: 13,350
Recruited from Fields of Reunification (Cavalry, level 1)
Animated HulksMonstrous infantry · Health per 1,000 gold: 19,264
Recruited from Ship's Hold (Hold, level 1)
Bone GiantMonsters · Health per 1,000 gold: 7,888
Recruited from Titanic Weapon-Yard (Necrotic Workshop, level 3)
CarronadesWar machines & artillery · Missile damage per 1,000 gold: 1,067
Recruited from Carronades (Cannons, level 2)
Faction leader

Nagash
Host of Nagash
In the Great Mortis Delta, the Black Pyramid has awakened. Its master has returned. It was Nagash who killed this land by turning its life-giving river into a flood of death. He shall do the same to the entire world.
- Has access to the Black Pyramid, granting increasingly powerful effects as the Land of the Dead spreads across the world
- Subjugate Legendary Lords, Heroes and Followers as Mortarchs
- Reclaiming the Books of Nagash will unlock the ability for Nagash to passively cast spells from the Lores of Death, Nehekhara, Vampires and Light during battle
- Has access to the Black Pyramid, granting increasingly powerful effects as the Land of the Dead spreads across the world
- Subjugate Legendary Lords, Heroes and Followers as Mortarchs
- Reclaiming the Books of Nagash will unlock the ability for Nagash to passively cast spells from the Lores of Death, Nehekhara, Vampires and Light during battle
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Nagash Description
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Destroy the following faction(s): Khemri, Cult of Sigmar
- Unlock 2 Mortarchs
- Construct landmark: Nagash's Vaulted Chamber
- Ensure 75 Sigils are empowered in the Black Pyramid.
REWARDS
- Empower 5 Sigils within the Black Pyramid
- Necromantic Energy cost: -10% for all unit capacities
- Empower 5 Sigils within the Black Pyramid
- Necromantic Energy cost: -10% for all unit capacities
Long Campaign Victory
- Achieve the Short Victory conditions.
- Construct landmark: Nagash's Sigiled Study
- Construct landmark: Great Halls of Nagashizzar
- Collect 6 Books of Nagash.
- Unlock 6 Mortarchs
- Ensure 200 Sigils are empowered in the Black Pyramid.
- Win the following battle: Final Battle: A Triumph of Death
REWARDS
- Recruit Rank: +1 for units recruited via Grave Call (all armies)
- Empower 10 Sigils within the Black Pyramid
- Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (factionwide)
- Recruit Rank: +1 for units recruited via Grave Call (all armies)
- Empower 10 Sigils within the Black Pyramid
- Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (factionwide)
Plan a co-op campaign with Host of Nagash — partners by start distance, climate and victory conditions.
Climate
Suitable
Desert
Mountain
Undead Wasteland
Wasteland
Unpleasant
Temperate Island
Jungle
Savannah
Temperate
Uninhabitable
Chaotic Wasteland
Frozen
Magical Forest
Ocean
How settling Host of Nagash fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.