Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Best Undead Legions units by the numbers

For each kind of unit, the Undead Legions units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.

COMPUTEDTop 3 per list, one row per unit (its versions — “Hammerers (Grudge Settlers)” — count once). Base values at Ultra unit size, rank 0 — skills, technologies, items and abilities change them in battle. “Per 1,000 gold” uses the multiplayer cost. Lords, heroes and Regiments of Renown are left out. Not a tier list: a unit good at one thing can be poor at another; open it to see the whole card.

Melee infantry (19)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Zombies12,320
  2. 2Zombie Pirate Deckhand Mob12,000
  3. 3Tomb Guard9,840

Highest melee attack

Melee attack on the unit card.

  1. 1Depth Guard50
  2. 2Lahmian Handmaidens (Death)48
  3. 3Lahmian Handmaidens (Shadows)48

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Lahmian Handmaidens (Death)75
  2. 2Lahmian Handmaidens (Shadows)75
  3. 3Depth Guard64

Most armour

Armour on the unit card.

  1. 1Grave Guard90
  2. 2Depth Guard90
  3. 3Tomb Guard55

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Zombies123,200
  2. 2Zombie Pirate Deckhand Mob48,000
  3. 3Skeleton Warriors32,533

Compare the top 3 by health per 1,000 gold side by side

Missile infantry (6)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Zombie Pirate Gunnery Mob (Hand Cannons)4,080
  2. 2Zombie Pirate Gunnery Mob (Handgunners)2,640
  3. 3Skeleton Archers1,680

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Deck Gunners245 m
  2. 2Zombie Pirate Gunnery Mob (Handgunners)145 m
  3. 3Skeleton Archers140 m

Most armour

Armour on the unit card.

  1. 1Skeleton Archers20
  2. 2Zombie Pirate Gunnery Mob15
  3. 3Deck Gunners15

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Zombie Pirate Gunnery Mob (Hand Cannons)8,160
  2. 2Zombie Pirate Gunnery Mob (Handgunners)4,800
  3. 3Skeleton Archers3,953

Compare the top 3 by missile damage per 1,000 gold side by side

Monstrous infantry (11)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Crypt Horrors9,952
  2. 2Animated Hulks9,632
  3. 3Morghast Harbingers9,096

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Morghast Harbingers120
  2. 2Morghast Archai120
  3. 3Mournguls100

Highest melee attack

Melee attack on the unit card.

  1. 1Morghast Harbingers45
  2. 2Vargheists40
  3. 3Morghast Archai40

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Animated Hulks19,264
  2. 2Crypt Horrors11,058
  3. 3Mournguls9,432

Compare the top 3 by health per 1,000 gold side by side

Melee cavalry (8)

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Black Knights (Lances & Barding)75
  2. 2Blood Knights (Lances)72
  3. 3Drakenhof Templars58

Fastest

Speed on the unit card (run or flying speed).

  1. 1Hexwraiths94
  2. 2Nehekharan Horsemen78
  3. 3Black Knights78

Highest melee attack

Melee attack on the unit card.

  1. 1Drakenhof Templars38
  2. 2Blood Knights36
  3. 3Hexwraiths34

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Hexwraiths7,440
  2. 2Blood Knights7,200
  3. 3Drakenhof Templars7,168

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Skeleton Horsemen13,350
  2. 2Nehekharan Horsemen10,523
  3. 3Black Knights7,453

Compare the top 3 by health per 1,000 gold side by side

Missile cavalry (1)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Skeleton Horse Archers900

Fastest

Speed on the unit card (run or flying speed).

  1. 1Skeleton Horse Archers76

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Skeleton Horse Archers140 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Skeleton Horse Archers1,895

Monstrous cavalry (2)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Necropolis Knights7,464

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Necropolis Knights52

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Necropolis Knights67

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Necropolis Knights5,331

Chariots (9)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Mortis Engine7,236
  2. 2Coven Throne7,228
  3. 3Skeleton Chariots7,032

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Black Coach80
  2. 2Skeleton Chariots58
  3. 3Skeleton Archer Chariots58

Heaviest

Mass of one model with its mount or machine (battle_entities.mass).

  1. 1Black Coach4,100
  2. 2Casket of Souls4,080
  3. 3Skeleton Archer Chariots3,100

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Corpse Cart16,467
  2. 2Skeleton Chariots8,273
  3. 3Skeleton Archer Chariots7,032

Compare the top 3 by health per 1,000 gold side by side

War beasts (6)

Fastest

Speed on the unit card (run or flying speed).

  1. 1Fell Bats110
  2. 2Carrion100
  3. 3Dire Wolves95

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Dire Wolves28
  2. 2Deck Droppers16
  3. 3Deck Droppers (Handgunners)16

Highest melee attack

Melee attack on the unit card.

  1. 1Carrion26
  2. 2Deck Droppers26
  3. 3Dire Wolves26

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Carrion14,400
  2. 2Dire Wolves12,800
  3. 3Fell Bats12,000

Compare the top 3 by health per 1,000 gold side by side

Monsters (12)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Khemric Titan15,000
  2. 2Bone Giant12,620
  3. 3Hierotitan12,620

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Necrosphinx640
  2. 2Khemric Titan600
  3. 3Hierotitan570

Most armour

Armour on the unit card.

  1. 1Rotting Leviathan150
  2. 2Khemric Titan120
  3. 3Hierotitan100

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Bone Giant7,888
  2. 2Hierotitan6,310
  3. 3Tomb Scorpion6,020

Compare the top 3 by health per 1,000 gold side by side

War machines & artillery (3)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Carronades800
  2. 2Screaming Skull Catapults612
  3. 3Mortars412

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Carronades450 m
  2. 2Mortars380 m
  3. 3Screaming Skull Catapults380 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Carronades1,067
  2. 2Screaming Skull Catapults765
  3. 3Mortars687

Compare the top 3 by missile damage per 1,000 gold side by side

Every Undead Legions unit, with its full card: the Undead Legions roster. What each unit is strong or weak against: counters.