Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Mixu's Legendary Lords rituals

55 rituals Mixu's Legendary Lords adds or changes against patch 9.0.4: the game's effect lines that go (−, red) and Mixu's Legendary Lords's that come (+, green), read from both sets of tables.

  • +Barrier hit points: +200 (all units in army)
  • +Missile block chance: +15% (all units in army)
  • +Attribute: 360 Missile Block (all units in army)
  • +Seduce Units budget: +50% (enemy Slaaneshi armies in local region)
  • +Seduce Units cost: -50% (enemy Slaaneshi armies in local region)
  • +Disables March, Tunnelling and Teleportation stances for the target
  • +Campaign movement range: -50%
  • +The target army is loaned to you
  • +Instantly heal target army and their movement range is restored
Ultimate RitualSlaaneshnew
    Ultimate RitualSlaaneshnew
      Ultimate RitualSlaaneshnew
        Ultimate RitualSlaaneshnew
          Ultimate RitualSlaaneshnew
            Ultimate RitualSlaaneshnew
              Ultimate RitualSlaaneshnew
                Ultimate RitualSlaaneshnew
                  Ultimate RitualSlaaneshnew
                    • +Hero action success chance: +40% for Mages and Loremasters of Hoeth
                    • +Experience gain: +50% for Archmages, Mages and Loremasters of Hoeth
                    • +Experience per turn: +200 for Archmages, Mages and Loremasters of Hoeth
                    • +Winds of Magic power reserve: +20 per turn (all armies)
                    • +Spell resistance: 20% (all armies)
                    • +Weapon strength: +25% for Lords and embedded Heroes
                    • +Missile strength: +25% for Lords and embedded Heroes
                    • +Attribute: Strider (all armies)
                    • +Charge bonus: +20 for all units during forest battles (all armies)
                    • +Cooldown: -30% to all spells
                    • +Army ability: "Channelling Spire"
                    • +Magic item drop chance from battle: +50%
                    Rite of AstronomyLizardmennew
                    • +Campaign line of sight: +150% (all characters)
                    • +Teleport stance usage cost: -100% Winds of Magic
                    • +Winds of Magic power reserve: +10 per turn (all armies)
                    • +Winds of Magic power reserve capacity: +15 (all armies)
                    • +Bound spell: "Wind of Death" (Lord)
                    • +Spell intensity: +10% (all characters in army)
                    Gain InsightsSkavennew
                    • +Speed: +10% (all units in army)
                    • +Enables lightning strike battles when reinforcements are present
                    • +Attribute: Causes Fear (all units in army)
                    • +Leadership: +6 when attacking (all units in army)
                    • +Passive ability: "Regeneration" (all units in army)
                    • +Recruit rank: +2 for Warlords
                    • +Recruit rank: +2 for Stormvermin units
                    • +Melee defence: +10 for Warlord Lords and Stormvermin units (all armies)
                    • +Armour: +20 for Warlord Lords and Stormvermin units (all armies)
                    • +Bound spell: "Spirit Leech" (all Lords factionwide)
                    • +Income from post-battle loot: +50%
                    • +Magic item drop chance from battle: +20%
                    • +Income from sacking and looting settlements: +25%
                    • +Post battle chance of stealing a magic item: +10%
                    • +Leadership: +10 when fighting against Vampire Counts, Vampire Coast and Tomb Kings (all armies)
                    • +Campaign movement range: -50% for enemy armies starting their turn in your regions
                    • +Campaign movement range: +10% (all armies)
                    • +Loyalty will not decline (all characters)
                    • +Extra loyalty gained following a victorious battle
                    • +Control: +8 (all provinces)
                    • +Food generated: 8
                    • +Campaign movement range: +30% (all armies)
                    • +Upkeep: -15% (all armies)
                    • +Global recruitment duration: -5 turn for all units
                    • +Local recruitment capacity: +3
                    • +Global recruitment capacity: +3
                    • +Control: +8 (all provinces)
                    • +Growth: +20 (all provinces)
                    • +Horde growth: +6 (all armies)
                    • +Diplomatic relations: +60 with Chaos and Norsca
                    • +Attribute: Unbreakable for Lords, embedded Heroes and Marauder Infantry units
                    • +Army ability: "War Cry of the Hound"
                    • +Melee defence: +10 for Lords, embedded Heroes and Marauder Infantry units
                    • +Range: +20% for Irondrakes, Flame Cannon, Gyrocopters, and Gyrobombers units (all armies)
                    • +Passive ability: "Extra Powder" for Irondrakes, Flame Cannon, Gyrocopters, and Gyrobombers units (all armies)
                    • +Passive ability: "Enhanced Black Powder" for Thunderers, Cannons and Organ Guns (all armies)
                    • +Ammunition: +15% for Thunderers, Cannons and Organ Guns (all armies)
                    • +Army ability: "Grudgebuster Rocket" (all armies)
                    GyrobomberDwarfsnew
                    • +A Gyrocopter mount for a Master Engineer (available from the Character Details panel)
                    GyrocopterDwarfsnew
                    • +A Gyrocopter mount for a Master Engineer (available from the Character Details panel)
                    • +Passive ability: "Improved Bolts" for Bolt Throwers, Quarrellers and Rangers (Crossbows) (all armies)
                    • +Missile damage: +12% for Bolt Throwers, Quarrellers and Rangers (Crossbows) (all armies)
                    • +Confederates Grimm Burloksson's faction (if perished, Grimm is added to your Lord pool)
                    KazadorDwarfsnew
                    • +Confederates Kazador's faction (if perished, Kazador is added to your Lord pool)
                    Send ScoutsDwarfsnew
                      Send TroopsDwarfsnew
                        Drain MagicWood Elvesnew
                          EarthquakeWood Elvesnew
                            Portents of DoomWood Elvesnew
                              Reveal ShroudWood Elvesnew
                                Summon the BeastsWood Elvesnew
                                  Track ArmyWood Elvesnew
                                    RhyaKislevnew
                                      TaalKislevnew