Mixu's Legendary Lords skills
9 shared skills Mixu's Legendary Lords adds or changes against patch 9.0.4: the game's effect lines that go (−, red) and Mixu's Legendary Lords's that come (+, green), read from both sets of tables. The other 543, each race's own, are on the race pages.
Combat Prowessnew
- +Ability: "Combat Prowess"
Master of Battlenew
- +Ability: "Master of Battle"
Guardiannew
- +Level 1: Enemy Hero action success chance: -5% (enemy characters in region)
- +Level 1: Hero action cost: -10% (own Heroes in local province)
- +Level 2: Enemy Hero action success chance: -10% (enemy characters in region)
- +Level 2: Hero action cost: -15% (own Heroes in local province)
- +Level 3: Enemy Hero action success chance: -15% (enemy characters in region)
- +Level 3: Hero action cost: -25% (own Heroes in local province)
Great Warriornew
- +Level 1: Control: +1 (local province)
- +Level 1: Leadership aura size: +10%
- +Level 2: Control: +2 (local province)
- +Level 2: Leadership aura size: +20%
- +Level 3: Control: +3 (local province)
- +Level 3: Leadership aura size: +30%
Devolvenew
- +Level 1: Spell: "Devolve"
- +Level 1: Overcast spell: "Devolve Upgraded"
- +Level 1: Cooldown: -30% to "Devolve"
- +Level 2: Spell: "Devolve"
- +Level 2: Overcast spell: "Devolve Upgraded"
- +Level 2: Miscast base chance: -15% for "Devolve Upgraded"
- +Level 2: Winds of Magic cost: -1 for "Devolve"
- +Level 2: Winds of Magic cost: -2 for "Devolve Upgraded"
- +Level 2: Cooldown: -50% to "Devolve"
Divine Strengthnew
- +Level 1: Corruption: -2 (local province)
- +Level 2: Corruption: -4 (local province)
- +Level 2: Construction cost: -5% for Worship buildings (all provinces)
- +Level 3: Corruption: -6 (local province)
- +Level 3: Construction cost: -10% for Worship buildings (all provinces)
Greater Arcane Conduitnew
- +Passive ability: "Greater Arcane Conduit"
Piercing Shotsnew
- +Level 1: Armour-piercing missile damage: +15%
- +Level 2: Armour-piercing missile damage: +30%
- +Level 3: Armour-piercing missile damage: +45%
Scavengenew
- +Level 1: Scavenge action: Income is modified by an additional 5%
- +Level 1: Income from post-battle loot: +5% (accompanying Lord)
- +Level 2: Scavenge action: Income is modified by an additional 10%
- +Level 2: Income from post-battle loot: +10% (accompanying Lord)
- +Level 3: Scavenge action: Income is modified by an additional 15%
- +Level 3: Income from post-battle loot: +15% (accompanying Lord)