Da Warlord's Boyz (Night Goblins)
Melee infantry· Sword Infantry· Tier 2· 160 models at Ultra sizeRegiment of Renown
Health
56 per model
8,960
bottom 43% of class
Armour
shield blocks 35% of frontal missiles
15
bottom 10% of class
Leadership
54
bottom 16% of class
Speed
35
top 48% of class
Melee attack
34
bottom 49% of class
Melee defence
31
bottom 38% of class
Weapon strength
21 base + 6 armour-piercing
27
bottom 19% of class
Charge bonus
14
bottom 34% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).

Stalk
This unit can move hidden in any terrain.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.