Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Da Warlord's Boyz (Night Goblins) unit card

Da Warlord's Boyz (Night Goblins)

Melee infantry· Sword Infantry· Tier 2· 160 models at Ultra sizeRegiment of Renown

Health

56 per model

8,960

bottom 43% of class

Armour

shield blocks 35% of frontal missiles

15

bottom 10% of class

Leadership

54

bottom 16% of class

Speed

35

top 48% of class

Melee attack

34

bottom 49% of class

Melee defence

31

bottom 38% of class

Weapon strength

21 base + 6 armour-piercing

27

bottom 19% of class

Charge bonus

14

bottom 34% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Stalk

    This unit can move hidden in any terrain.

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.