
Dwarf Warriors
Melee infantry· Axe Infantry· Tier 1· 100 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Dwarf Warriors are Dwarfs melee infantry: 7,800 HP across 100 models, armour 85, melee attack 22, melee defence 40, weapon strength 28. It costs 450 in the campaign and in multiplayer. Unit key wh_main_dwf_inf_dwarf_warrior_0. Patch 9.0.4, from the game's data tables.
Health
78 per model
7,800
Armour
shield blocks 55% of small-arms missiles from the front (not artillery)
85
Leadership
70
Speed
28
Melee attack
22
Melee defence
40
Weapon strength
21 base + 7 armour-piercing
28
Charge bonus
12
Attributes
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Dwarfs: Doomseekers
- Heavy large units — infantry-sized, mass 150e.g. Dread Maw, Steam Tank, Thundertusk · Dwarfs: Thunderbarge, Yoked Carnosaur
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Grail Reliquae (211.24× faster), Pigback Riders (3.34× faster), Miners (Blasting Charges) (2.18× faster)
Loses to, at a similar price: Swordsmen (1.24× slower), Marauders (1.21× slower), Spearmen (Shields) (1.14× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 450 multiplayer gold. Dwarf units ranked.
Match-ups people search for: Dwarf Warriors vs Chaos Dwarf Warriors · Dwarf Warriors vs Longbeards · Dwarf Warriors vs Miners (Blasting Charges)
Who can field it
- Dwarfs · Karaz-a-Karak
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.