
Health
56 per model
8,960
bottom 43% of class
Armour
shield blocks 35% of frontal missiles
25
bottom 29% of class
Leadership
50
bottom 11% of class
Speed
33
bottom 42% of class
Melee attack
24
bottom 15% of class
Melee defence
24
bottom 13% of class
Weapon strength
20 base + 6 armour-piercing
26
bottom 16% of class
Charge bonus
12
bottom 29% of class
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.