Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Goblins (Spears) unit card

Goblins (Spears)

Melee infantry· Spear Infantry· Tier 1· 160 models at Ultra size

Health

56 per model

8,960

bottom 43% of class

Armour

shield blocks 35% of frontal missiles

25

bottom 29% of class

Leadership

50

bottom 11% of class

Speed

33

bottom 42% of class

Melee attack

18

bottom 3% of class

Melee defence

28

bottom 26% of class

Weapon strength

17 base + 6 armour-piercing, +9 vs large

23

bottom 6% of class

Charge bonus

8

bottom 13% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.