Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Great Shaman-Sorcerer (Death) unit card

Great Shaman-Sorcerer (Death)

Lord· Wizard· 1 model at Ultra size

Comes with Tides of Torment – Norsca(Warhammer III)

Skill tree →Duel it in the combat calculator →

Great Shaman-Sorcerer (Death) is Norsca lord: 3,660 HP, armour 35, melee attack 35, melee defence 35, weapon strength 345. It costs 1,000 in the campaign and 400 in multiplayer. It comes with Tides of Torment – Norsca. Unit key wh3_dlc27_nor_cha_great_shaman_sorcerer_death. Patch 9.0.4, from the game's data tables.

Health

3,660

bottom 1% of class

Armour

35

bottom 18% of class

Leadership

70

bottom 10% of class

Speed

35

bottom 14% of class

Melee attack

35

bottom 16% of class

Melee defence

35

bottom 28% of class

Weapon strength

240 base + 105 armour-piercing

345

bottom 24% of class

Charge bonus

20

bottom 9% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Offering to the GodsAugment · +40 Melee Attack, +20% Armour-Piercing Weapon Damage…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Fight or Die!Augment (Area) · +24 Melee Attack, +16 Leadershipactive
  • RageAugment · +5 Melee Attack, +8 Leadership…passive
  • EvasionAugment · +10% Speed, +5 Melee Defencepassive

Lore of magic

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Great Shaman-Sorcerer (Death) skill tree

51 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Great Shaman-Sorcerer (Death)'s skills

  1. Norscan Warhorse
  2. Marauder Chariot
  3. War Mammoth (Warshrine)
  4. Voice of the Dark Gods
  5. Ritualistic Fury
  6. Hardened Monstrosities
  7. Aura of Chaos
  8. Soldiers of Renown
  9. Immortality
  10. Mentor
  1. Practiced Murderer
  2. Eager for Slaughter
  3. Persuasion Tactics
  4. Accomplished Ritualist
  5. Offering to the Gods
  1. Spirit Leech
  2. Life-Leeching
  3. Aspect of the Dread Knight
  4. Soulblight
  5. Doom & Darkness
  6. Evasion
  7. The Fate of Bjuna
  8. The Purple Sun of Xereus
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Dominating Presence
  2. Fearsome Warriors
  3. Beast Slayers
  4. Unnatural Selection
  5. Frostbitten
  6. Hail of Teeth
  7. Monsters of the North
  8. Rally!
  9. Champions of the North
  10. Hardened Hunters
  11. Icy Wrath
  12. Hulks of Death
  13. Stand or Die!
  14. Fight or Die!
  1. Route Marcher
  2. Takers of All
  3. Serve or Die
  4. Norse Resilience
  5. Swelling of Doom
  6. Lightning Strike
  7. Ruination
  8. Savage Skills
  9. Unnatural Healing
  10. Fuelled by War
  11. Spawn of Chaos

Every version of Great Shaman-Sorcerer (Death)

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
NorscaWizard3,66013570353535345201,000250wh3_dlc27_nor_cha_great_shaman_sorcerer_death
NorscaWizard4,45619070783529300521,600400wh3_dlc27_nor_cha_great_shaman_sorcerer_death_chariot
NorscaWizard13,60418070563430525682,250563wh3_dlc27_nor_cha_great_shaman_sorcerer_death_mammoth
NorscaWizard4,04813570783535345451,200300wh3_dlc27_nor_cha_great_shaman_sorcerer_death_warhorse

Who can field it

  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.