Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Gwindalor unit card

Gwindalor

Monster· Flying Monster· Tier 2· 1 model at Ultra size

Comes with The Twisted & The Twilight(Warhammer II)

Duel it in the combat calculator →

Gwindalor is Wood Elves monster: 4,848 HP, armour 60, melee attack 44, melee defence 30, weapon strength 440. It costs 800 in multiplayer. It comes with The Twisted & The Twilight. Unit key wh2_dlc16_wef_mon_gwindalor_summoned. Patch 9.0.4, from the game's data tables.

Health

4,848

bottom 6% of class

Armour

60

bottom 31% of class

Leadership

65

bottom 29% of class

Speed

110

top 6% of class

Melee attack

44

bottom 32% of class

Melee defence

30

bottom 16% of class

Weapon strength

264 base + 176 armour-piercing

440

bottom 25% of class

Charge bonus

62

top 19% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 56.6% of the game's 99 monsters units in melee. Per 1,000 gold: 26.5 damage per second against Chaos Warriors; it lasts 24.3 s against one unit of them.

Beats, at a similar price: Terradon Riders (Fireleech Bolas) (2.08× faster), Bastiladon (Ark of Sotek) (1.76× faster), Terradon Riders (1.33× faster)

Loses to, at a similar price: Snow Leopard (2.11× slower), Feral Stegadon (1.75× slower), Beast of Nurgle (1.49× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 800 multiplayer gold.

Who can field it

  • Wood Elves · Talsyn · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.