Health
4,848
bottom 6% of class
Armour
60
bottom 31% of class
Leadership
65
bottom 29% of class
Speed
110
top 6% of class
Melee attack
44
bottom 32% of class
Melee defence
30
bottom 16% of class
Weapon strength
264 base + 176 armour-piercing
440
bottom 25% of class
Charge bonus
62
top 19% of class
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Can Fly
This unit can fly.
Abilities
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.