Health
81 per model
9,720
top 29% of class
Armour
shield blocks 35% of frontal missiles
30
bottom 33% of class
Leadership
60
bottom 19% of class
Speed
31
bottom 32% of class
Melee attack
28
bottom 27% of class
Melee defence
25
bottom 17% of class
Weapon strength
26 base + 8 armour-piercing
34
bottom 45% of class
Charge bonus
20
top 44% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.