Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Orc Boyz unit card

Orc Boyz

Melee infantry· Sword Infantry· Tier 1· 120 models at Ultra size

Duel it in the combat calculator →

Orc Boyz are Greenskins melee infantry: 9,720 HP across 120 models, armour 30, melee attack 28, melee defence 25, weapon strength 34. It costs 425 in the campaign and in multiplayer. Unit key wh_main_grn_inf_orc_boyz. Patch 9.0.4, from the game's data tables.

Health

81 per model

9,720

top 29% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

30

bottom 33% of class

Leadership

60

bottom 19% of class

Speed

31

bottom 32% of class

Melee attack

28

bottom 27% of class

Melee defence

25

bottom 17% of class

Weapon strength

26 base + 8 armour-piercing

34

bottom 45% of class

Charge bonus

20

top 44% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Upgrades

Bought with Scrap

  • Padded Shields

    Armour · 20 Scrap

    • Passive ability: "Padded Shields"
  • Big Banner Boyz

    Bag · 50 Scrap · only Crooked Moon, Ironclaw Orcs

    • Passive ability: "Big Banner Boyz"
  • Wizardly Weapons

    Flask · 50 Scrap · only Bonerattlaz, Crooked Moon

    • Passive ability: "Wizardly Weapons"
  • Betta Blades

    Weapon · 30 Scrap

    • Weapon strength: +15%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 79.5% of the game's 194 infantry units in melee. Per 1,000 gold: 199.5 damage per second against Chaos Warriors; it lasts 66 s against one unit of them.

Beats, at a similar price: Grail Reliquae (215.09× faster), Pigback Riders (2.97× faster), Red Crested Skinks (2.85× faster)

Loses to, at a similar price: Goblins (1.44× slower), Men-at-Arms (Shields) (1.42× slower), Clanrats (1.34× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 425 multiplayer gold. Greenskin units ranked.

Match-ups people search for: Orc Boyz vs Savage Orcs

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.