Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Skink Cohort unit card

Skink Cohort

Melee infantry· Cudgel Infantry· Tier 1· 160 models at Ultra size

Health

50 per model

8,000

bottom 22% of class

Armour

shield blocks 35% of frontal missiles

30

bottom 33% of class

Leadership

55

bottom 18% of class

Speed

46

top 11% of class

Melee attack

20

bottom 7% of class

Melee defence

24

bottom 13% of class

Weapon strength

20 base + 5 armour-piercing

25

bottom 10% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Skink

    A unit with the Skink Attribute will gain the following bonuses if a unit with the Kroxigor Attribute is nearby: Causes Fear

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Spawn-KinAugmentpassive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.