Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Skink Cohort unit card

Skink Cohort

Melee infantry· Cudgel Infantry· Tier 1· 160 models at Ultra size

Duel it in the combat calculator →

Skink Cohort are Lizardmen melee infantry: 8,000 HP across 160 models, armour 30, melee attack 20, melee defence 24, weapon strength 25. It costs 300 in the campaign and 325 in multiplayer. Unit key wh2_main_lzd_inf_skink_cohort_0. Patch 9.0.4, from the game's data tables.

Health

50 per model

8,000

bottom 22% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

30

bottom 33% of class

Leadership

55

bottom 18% of class

Speed

46

top 11% of class

Melee attack

20

bottom 7% of class

Melee defence

24

bottom 13% of class

Weapon strength

20 base + 5 armour-piercing

25

bottom 10% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Skink

    A unit with the Skink Attribute will gain the following bonuses if a unit with the Kroxigor Attribute is nearby: Causes Fear

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Spawn-KinAugmentpassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 68.7% of the game's 194 infantry units in melee. Per 1,000 gold: 125.9 damage per second against Chaos Warriors; it lasts 69.5 s against one unit of them.

Beats, at a similar price: Grail Reliquae (198.95× faster), Pigback Riders (2.82× faster), Nurglings (1.83× faster)

Loses to, at a similar price: Zombie Pirate Deckhand Mob (1.88× slower), Men-at-Arms (1.70× slower), Men-at-Arms (Shields) (1.63× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 325 multiplayer gold. Lizardmen units ranked.

Who can field it

  • Lizardmen · Hexoatl

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.