
Health
69 per model
8,280
bottom 27% of class
Armour
shield blocks 35% of frontal missiles
30
bottom 33% of class
Leadership
60
bottom 19% of class
Speed
30
bottom 25% of class
Melee attack
32
bottom 39% of class
Melee defence
32
bottom 39% of class
Weapon strength
21 base + 7 armour-piercing
28
bottom 22% of class
Charge bonus
14
bottom 34% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Reikland
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.