Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
The Watchmen in the Night (Armoured Kossars) unit card

The Watchmen in the Night (Armoured Kossars)

Melee infantry· Sword Infantry· Tier 2· 100 models at Ultra sizeRegiment of Renown

Health

82 per model

8,200

bottom 26% of class

Armour

80

top 35% of class

Leadership

75

top 46% of class

Speed

30

bottom 25% of class

Melee attack

41

top 25% of class

Melee defence

40

top 36% of class

Weapon strength

36 base + 12 armour-piercing, +5 vs infantry

48

top 21% of class

Charge bonus

26

top 30% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Rabble-RouseAugment (Area)passive
  • By Our BloodAugmentpassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • The Ice Court

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.