Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Theodore Bruckner unit card

Theodore Bruckner

Hero· Melee Specialist· 1 model at Ultra size

Health

4,660

top 35% of class

Armour

100

top 22% of class

Leadership

80

top 11% of class

Speed

35

bottom 17% of class

Melee attack

60

top 9% of class

Melee defence

50

top 13% of class

Weapon strength

300 base + 160 armour-piercing

460

top 9% of class

Charge bonus

40

top 47% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Titan HeadsmanHex · -45% Speed, -24 Melee Defenceactive
  • Fearsome CombatantHex (Area) · -4 Leadershippassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Theodore Bruckner skill tree

27 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Reaper
  2. Hold the Line!
  3. Mark of Hysh
  4. Sigmar’s Ward
  1. Savage Soldier
  2. Fearsome Combatant
  3. Hound of Judgment
  4. Unknown Origins
  5. Alpha Gryph
  6. Champion of Nuln
  1. Blade Master
  2. Devastating Charge
  3. Full Plate Armour
  4. Indomitable
  5. Deadly Blade
  6. Deadly Onslaught
  7. Wound-Maker
  8. Scarred Veteran
  9. Hard to Hit
  10. Fleet-Footed
  11. Heroic Killing Blow
  1. Training
  2. Spread Control
  3. Assault Units
  4. Assassinate
  5. Assault Garrison
  6. Specialist

Every version of Theodore Bruckner

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
The EmpireMelee Specialist4,66011008035605046040——wh3_dlc25_emp_cha_theodore_bruckner
The EmpireMelee Specialist5,68011108075554046060——wh3_dlc25_emp_cha_theodore_bruckner_demigryph_reaper

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.