Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

The Empire · Immortal Empires

The Golden Order

wh2_dlc13_emp_golden_order

Faction leader

Balthasar Gelt

Balthasar Gelt

The Golden Order

Balthasar Gelt voyages to the Far East to discover new arcane secrets and face down the dangers of Cathay’s hinterlands.

The Wheel of Magic
  • Has access to the Colleges of Magic, enabling the recruitment of Wizards and special campaign actions
  • Winds of Magic power reserve capacity: +5 for each Wizard Lord or Hero in an army (all armies)
  • Hero recruit rank: +2 for Battle Wizards (factionwide)
Read more ▾

Balthasar Gelt came to Altdorf from the city of Marienburg, having bought passage on a merchant ship with gold that he had transmuted from lead ingots. He left the seaport for the Colleges of Magic before the effects wore off, and now rumours abound that the swindled sea captain has placed a rich bounty on Balthasar’s head – though few would dare attempt to collect it. The transmutation of common artefacts into precious metal has always fascinated Balthasar. Driven by his obsession, he spent many years combining his knowledge of alchemy, learnt in far-off lands, with the magical Lore of Metal. Balthasar’s fierce intelligence lent him a greater understanding of this branch of magic than any of his fellow students or tutors, and he rose quickly through the ranks of the Gold Order. Within a mere decade, Balthasar had become the Patriarch of the Golden College, the youngest wizard to ever hold the title. Balthasar’s research into new formulations of black powder even made him popular with the Imperial Engineers School, an organisation that often dismisses magic as superstitious nonsense. However, during these studies, a freak explosion almost ended Balthasar’s quest for knowledge forever. Somehow he survived, and from that day on he has only ever been seen swathed in shimmering, metallic robes and wearing a golden face mask. Some say that beneath his mask his skin has turned to pure gold, while others whisper that he is horribly disfigured, though the truth of the matter is known only to Balthasar. One thing is certain: the accident only furthered his will to succeed, and this determination increased his powers to new heights. With a single gesture, Balthasar Gelt can transform his enemies into lifeless golden statues or turn their bones into molten iron. With such power at his command, Balthasar has secured victory for the Empire on numerous occasions.

Faction effects

  • Stance
  • Seductive influence: +150 required for complete seduction
  • Seductive influence: -3 per turn from race
  • Income from post-battle loot: -50%
  • Battering rams: +1 per siege item constructed (all armies)
  • Siege towers: +2 per siege item constructed (all armies)

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.