Health
69 per model
8,280
Armour
30
Leadership
60
Speed
30
Melee attack
20
Melee defence
34
Weapon strength
19 base + 6 armour-piercing, +15 vs large
25
Charge bonus
4
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Every version of Spearmen
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The EmpireSpear Infantry | 8,280 | 120 | 30 | 60 | 30 | 20 | 34 | 25 | 4 | 300 | 81 | wh_main_emp_inf_spearmen_0 |
| High ElvesSpear Infantry | 7,560 | 120 | 40 | 70 | 33 | 20 | 38 | 25 | 4 | 500 | 125 | wh2_main_hef_inf_spearmen_0 |
Who can field it
- Reikland
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.