Unofficial fan reference · game data patch 9.0.2 (Oct 1, 2026)

Best Empire factions in Warhammer 3 — Immortal Empires starts compared

Every playable Empire faction in Immortal Empires side by side: the game's difficulty rating, the start, how many factions start nearby, climates, resources and a co-op partner. Patch 9.0.2.

Ordered by the quietest start: fewest other factions within 10% of the map's width, factions without a settlement last. How each number is worked out is under the list.

  1. 1

    Markus Wulfhart

  2. 2

    Volkmar the Grim

    • Starts at Sudenburg
    • 20 factions start within 10% (3 within 4%); nearest Host of Nagash, 3.1%
    • 5 of 12 climates Suitable
    • 1 resource in its starting regions
    • Co-op partner: Exiles of Khorne
  3. 3

    Boris Todbringer

    • Starts at Middenheim with 2 regions
    • 23 factions start within 10% (6 within 4%); nearest Clan Gnaw, 1.6%
    • 4 of 12 climates Suitable
    • 1 resource in its starting regions
    • Co-op partner: Reikland
  4. 4
    Reiklandnormal

    Emperor Karl Franz

    • Starts at Altdorf with 2 regions
    • 29 factions start within 10% (2 within 4%); nearest Empire Secessionists, 3.2%
    • 4 of 12 climates Suitable
    • 2 resources in its starting regions
    • Co-op partner: Broken Axe
  5. 5

    Elspeth von Draken

    • Starts at Nuln
    • 30 factions start within 10% (3 within 4%); nearest Karak Norn, 3.2%
    • 4 of 12 climates Suitable
    • Co-op partner: Karak Kadrin
  6. 6

    Balthasar Gelt

    • Starts without a settlement
    • 5 of 12 climates Suitable
COMPUTEDImmortal Empires, as the game starts it. Game's rating is the difficulty the faction-select screen gives the lord (frontend_faction_leaders.difficulty) — the game rates only some lords, mostly Warhammer III's own. Regions are those owned on turn one (start_pos_regions); a faction with none starts with only its army. Neighbours are other factions (AI ones too) whose starting capital lies within 4% or 10% of the map's width of this one's, measured on the game's minimap. Climates: how many of the 12 climates the game rates Suitable for it (climate). Resources: in its starting regions, from the start position. Not a tier list: a crowded start can be easy for a strong faction — these are the facts the game sets up.

More on The Empire: race page · best Empire lords · best The Empire units · every faction: easiest and hardest factions