Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

The Empire · Immortal Empires · Realm of Chaos

Wissenland & Nuln

wh_main_emp_wissenland

Comes with Thrones of Decay – Empire(Warhammer III)

Wissenland & Nuln is a playable Empire faction in Total War: Warhammer III, led by Elspeth von Draken. In Immortal Empires it starts in Nuln with 1 region. It is also playable in Realm of Chaos. It comes with Thrones of Decay – Empire. Faction key wh_main_emp_wissenland. Patch 9.0.4, from the game's data tables.

Start here

Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.

Start and neighbours

Starts at Nuln (Wissenland)

  1. 1.Karak Norn — Karak Norn · near (3.2%) · minor faction
  2. 2.Reikland — Altdorf · near (3.7%)
  3. 3.The Court of Night — Pfeildorf · near (3.8%) · minor faction
  4. 4.Argwylon — Waterfall Palace · medium (4.2%)
  5. 5.Stirland — Wurtbad · medium (4.3%) · minor faction

Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map

Climate at a glance

4 suitable · 4 unpleasant · 4 uninhabitable

Every climate below · what each level does

Victory at a glance

Short victory: 6 objectives · long victory: 7

  • Destroy the following faction(s): Sylvania, The Fecundites
  • Upgrade to Tier III – Laboratorium Magi in Imperial Gunnery School
  • Upgrade units in the Imperial Armoury 10 times.

All objectives and rewards below

Leader's quests

The quest battles

Key units and where they are recruited

COMPUTED — per role, the Empire unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Faction leader

Elspeth von Draken

Elspeth von Draken

Wissenland & Nuln

Power of Nuln
  • Double experience gain for Artillery and Gunnery units (all armies)
  • Upkeep: -15% for Gunnery units (all armies)
  • Has access to the Imperial Gunnery School, enabling access to unique unit upgrades and special units
  • Research rate: +10

Faction effects

  • Seductive influence: +150 required for complete seduction
  • Seductive influence: -3 per turn from race
  • Income from post-battle loot: -50%

Victory conditions

Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions

Short Campaign Victory

  1. Destroy the following faction(s): Sylvania, The Fecundites
  2. Upgrade to Tier III – Laboratorium Magi in Imperial Gunnery School
  3. Upgrade units in the Imperial Armoury 10 times.
  4. Purchase 2 Amethyst Outriders units in the Amethyst Armoury.
  5. Construct landmark: Nuln Cannon Foundry
  6. Construct 2 Gardens of Morr.

REWARDS

Follower or item: Gunnery Master

  • Gain +2 Amethyst Ironsides units

Long Campaign Victory

  1. Achieve the Short Victory conditions.
  2. Attain 100 Imperial Authority
  3. Recruit 3 Amethyst Helstorm Rocket Battery units and increase their rank to rank 9.
  4. Construct landmark: Nuln Gunnery School
  5. Upgrade Amethyst Units in the Amethyst Armoury 6 times.
  6. Upgrade to Tier IV – Academy of Excellence in Imperial Gunnery School
  7. Construct 5 Gardens of Morr.

REWARDS

Conscription
  • Global recruitment duration: -1 turn for all units (all armies)
  • Global recruitment capacity: +2

Schematics: +2,000

Plan a co-op campaign with Wissenland & Nuln — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Empire factions.

Climate

Suitable

  • Desert
  • Jungle
  • Savannah
  • Temperate

Unpleasant

  • Temperate Island
  • Magical Forest
  • Mountain
  • Ocean

Uninhabitable

  • Chaotic Wasteland
  • Frozen
  • Undead Wasteland
  • Wasteland

How settling Wissenland & Nuln fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.