Health
108 per model
6,480
bottom 38% of class
Armour
shield blocks 30% of frontal missiles
110
top 28% of class
Leadership
70
bottom 44% of class
Speed
78
bottom 33% of class
Melee attack
26
bottom 16% of class
Melee defence
30
bottom 39% of class
Weapon strength
21 base + 9 armour-piercing
30
bottom 16% of class
Charge bonus
48
top 44% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Reikland
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_cav_empire_knights_imperial_supply).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.