Unofficial fan reference · game data patch 9.0.2 (Oct 1, 2026)

Best Beastmen factions in Warhammer 3 — Immortal Empires starts compared

Every playable Beastmen faction in Immortal Empires side by side: the game's difficulty rating, the start, how many factions start nearby, climates, resources and a co-op partner. Patch 9.0.2.

Ordered by the quietest start: fewest other factions within 10% of the map's width, factions without a settlement last. How each number is worked out is under the list.

  1. 1
  2. 2

    Taurox the Brass Bull

    • Starts without a settlement
  3. 3
  4. 4
COMPUTEDImmortal Empires, as the game starts it. Game's rating is the difficulty the faction-select screen gives the lord (frontend_faction_leaders.difficulty) — the game rates only some lords, mostly Warhammer III's own. Regions are those owned on turn one (start_pos_regions); a faction with none starts with only its army. Neighbours are other factions (AI ones too) whose starting capital lies within 4% or 10% of the map's width of this one's, measured on the game's minimap. Climates: how many of the 12 climates the game rates Suitable for it (climate). Resources: in its starting regions, from the start position. Not a tier list: a crowded start can be easy for a strong faction — these are the facts the game sets up.

More on Beastmen: race page · best Beastmen lords · best Beastmen units · every faction: easiest and hardest factions