Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Beastmen · Immortal Empires

Warherd of the Shadowgave

wh_dlc05_bst_morghur_herd

Comes with Call of the Beastmen(Warhammer I)

Faction leader

Morghur the Shadowgave

Morghur the Shadowgave

Warherd of the Shadowgave

Reborn once more, Morghur’s Ruinous cycle of madness and destruction begins anew in the forests of Estalia.

Shadowgave
  • Unit capacity: +4 Chaos Spawn
  • Chaos Undivided corruption: +3 (all characters)
  • Casualty replenishment rate: +8% (all armies)
  • Horde building construction cost: -15% (all armies)
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The Beastmen revere Morghur, for he is the embodiment of disorder and mutation. As he walks, worms and insects fester to the surface, rivers travel the wrong way, and fire flits through the air. The Bray-Shamans claim that if the physical body of Morghur is cut down, then his vile spirit is simply reborn elsewhere. To the Gors, he is the essence of Chaos - the collective will of all Beastmen to fight order and burn civilisation to the ground. While the Beastmen venerate this twisted creature, the Uncloven revile him. The only one to perhaps understand the true horror of Morghur is Queen Ariel of the Wood Elves. It is she alone who perceives what the Shadowgave actually represents: a spirit of evil too powerful to be contained within a single corporeal form. Thus war rages between the Asrai and the Beastmen as the Queen seeks a way to destroy Morghur forever. The Master of Skulls knows of this endeavour but is not concerned, yet hates the Wood Elves for all they represent in turn. And as they seek his destruction, Morghur dedicates all his demented thoughts to devising their ruin.

Faction effects

  • Stance
  • Seductive influence: +50 required for complete seduction
  • Seductive influence: -1 per turn from race
  • Bestial rage: -1 from animosity (all armies)
  • Battering rams: +1 per siege item constructed (all armies)
  • Siege towers: +2 per siege item constructed (all armies)
  • Income from post-battle loot: +10%
  • Income from raiding: +100%
  • Income from razing settlements: +10%
  • Upkeep: -1000% (all armies)
  • Diplomatic relations: +30 with Warriors of Chaos

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.