
Best Beastmen units by the numbers
For each kind of unit, the Beastmen units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.
Melee infantry (10)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Pestigors10,560 - 2
Bestigor Herd10,000 - 3
Gor Herd9,600
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1
Bestigor Herd44 - 2
Gor Herd40 - 3
Slaangors36
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Ungor Spearmen Herd27,569 - 2
Ungor Herd23,893 - 3
Gor Herd (Shields)17,455
Missile infantry (2)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number × models (or guns).
- 1
Ungor Raiders1,680 - 2
Cygor407
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1
Cygor400 m - 2
Ungor Raiders115 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1
Ungor Raiders3,953 - 2
Cygor263
Compare the top 2 by missile damage per 1,000 gold side by side
Monstrous infantry (5)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Chaos Spawn8,768 - 2
Minotaurs8,704 - 3
Harpies5,220
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1
Chaos Spawn150 - 2
Minotaurs110 - 3
Harpies44
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Harpies10,440 - 2
Chaos Spawn9,229 - 3
Minotaurs6,963
Melee cavalry (4)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Centigors6,720 - 2
Centigors of Tzeentch6,720
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Centigors8,400 - 2
Centigors of Tzeentch5,600
Monstrous cavalry (1)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Razorgor Herd10,293
Chariots (2)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Razorgor Chariots6,144 - 2
Tuskgor Chariots5,736
Heaviest
Mass of one model with its mount or machine (battle_entities.mass).
- 1
Razorgor Chariots4,130 - 2
Tuskgor Chariots3,130
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Tuskgor Chariots7,648 - 2
Razorgor Chariots5,343
War beasts (2)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Chaos Warhounds15,200
Monsters (10)
Most health
Health of the whole unit (all models), as on the unit card.
- 1
Giant12,620 - 2
Ghorgon10,888 - 3
Jabberslythe9,220
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1
Giant700 - 2
Incarnate Elemental of Beasts650 - 3
Chimera520
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1
Giant9,014 - 2
Feral Manticore6,379 - 3
Cockatrice5,829
Every Beastmen unit, with its full card: the Beastmen roster. What each unit is strong or weak against: counters.