Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Gor Herd (Shields) unit card

Gor Herd (Shields)

Melee infantry· Axe Infantry· Tier 2· 120 models at Ultra size

Health

80 per model

9,600

top 35% of class

Armour

shield blocks 35% of frontal missiles

15

bottom 10% of class

Leadership

62

bottom 31% of class

Speed

38

top 33% of class

Melee attack

26

bottom 20% of class

Melee defence

35

top 49% of class

Weapon strength

21 base + 9 armour-piercing

30

bottom 30% of class

Charge bonus

26

top 30% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Who can field it

  • Warherd of the One-Eye

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.