Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Minotaurs unit card

Minotaurs

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Health

544 per model

8,704

top 46% of class

Armour

35

bottom 30% of class

Leadership

75

top 28% of class

Speed

62

top 30% of class

Melee attack

34

bottom 35% of class

Melee defence

32

bottom 31% of class

Weapon strength

33 base + 77 armour-piercing, +18 vs infantry

110

top 39% of class

Charge bonus

34

top 45% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • BloodgreedAugment · +15% Charge Bonus, +16 Melee Attack…passive

Who can field it

  • Warherd of the One-Eye

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.