Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Centigors (Great Weapons) unit card

Centigors (Great Weapons)

Melee cavalry· Bestial Cavalry Great Weapons· Tier 2· 60 models at Ultra size

Comes with Call of the Beastmen(Warhammer I)

Duel it in the combat calculator →

Centigors (Great Weapons) are Beastmen melee cavalry: 6,720 HP across 60 models, armour 35, melee attack 22, melee defence 22, weapon strength 34. It costs 1,000 in multiplayer. They come with Call of the Beastmen. Unit key wh_dlc03_bst_inf_centigors_2. Patch 9.0.4, from the game's data tables.

Health

112 per model

6,720

bottom 47% of class

Armour

35

bottom 25% of class

Leadership

60

bottom 19% of class

Speed

84

top 48% of class

Melee attack

22

bottom 1% of class

Melee defence

22

bottom 6% of class

Weapon strength

7 base + 27 armour-piercing

34

bottom 35% of class

Charge bonus

42

bottom 42% of class

Attributes

Abilities

  • RowdyAugment · +4 Leadershippassive
  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 41.1% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 48.8 damage per second against Chaos Warriors; it lasts 18.8 s against one unit of them.

Beats, at a similar price: Casket of Souls (255.96× faster), War Wagons (Mortars) (35.30× faster), War Wagons (29.15× faster)

Loses to, at a similar price: Chaos Knights (7.47× slower), Knights of the Black Rose (5.42× slower), Knights Panther (4.97× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,000 multiplayer gold. Beastmen units ranked.

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.