
Centigors (Great Weapons)
Melee cavalry· Bestial Cavalry Great Weapons· Tier 2· 60 models at Ultra size
Comes with Call of the Beastmen(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Centigors (Great Weapons) are Beastmen melee cavalry: 6,720 HP across 60 models, armour 35, melee attack 22, melee defence 22, weapon strength 34. It costs 1,000 in multiplayer. They come with Call of the Beastmen. Unit key wh_dlc03_bst_inf_centigors_2. Patch 9.0.4, from the game's data tables.
Health
112 per model
6,720
Armour
35
Leadership
60
Speed
84
Melee attack
22
Melee defence
22
Weapon strength
7 base + 27 armour-piercing
34
Charge bonus
42
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Woodsman
This unit can pass through trees.
Abilities
- RowdyAugment · +4 LeadershippassiveRowdyAugment+4 LeadershipPassiveThese troops are emboldened when fighting, drinking and feasting together, although such ‘bravery’ is only temporary at best.
- Primal FuryAugment · +10% Speed, +10% Charge Bonus…passivePrimal FuryAugment+10% Speed+10% Charge Bonus+5 Melee AttackPassiveGoaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
Counters
Good against
- Heavily armoured units — 27 of 34 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Beastmen: Razorgor Chariots
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Beastmen: Ghorgon, Minotaurs (Great Weapons)
- Missile fire — armour 35, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Beastmen: Ungor Raiders, Cygor
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Casket of Souls (255.96× faster), War Wagons (Mortars) (35.30× faster), War Wagons (29.15× faster)
Loses to, at a similar price: Chaos Knights (7.47× slower), Knights of the Black Rose (5.42× slower), Knights Panther (4.97× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,000 multiplayer gold. Beastmen units ranked.
Who can field it
- Beastmen · Warherd of the One-Eye
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.