
High Elves · Immortal Empires
High Elf Sea Patrol
wh3_dlc27_hef_aislinnComes with Tides of Torment – High Elves(Warhammer III)
Faction leader

Sea Lord Aislinn
High Elf Sea Patrol
Stationed in the Eastern Colonies, where the Towers of Sun and Stars stand sentinel, Aislinn prepares to secure Ulthuan’s future with the might of the Asur's Dragonships.
Asur Domination:
Has access to powerful Dragonships
Can establish Colonies and gift conquered regions to other High Elf factions
Has access to Asur Domination advancements
Improved sea navigation
Local Recruitment duration: -1 turn(s) for Oceanids, Sea Elementals and Merwyrm units (minimum 1)
Can issue Provincial Commandments without owning the entire province
Asur Domination:
Has access to powerful Dragonships
Can establish Colonies and gift conquered regions to other High Elf factions
Has access to Asur Domination advancements
Improved sea navigation
Local Recruitment duration: -1 turn(s) for Oceanids, Sea Elementals and Merwyrm units (minimum 1)
Can issue Provincial Commandments without owning the entire province
Faction effects
Battering rams: +1 per siege item constructed (all armies)
Siege towers: +2 per siege item constructed (all armies)
Sea Lanes journey duration: -1 turns (factionwide)
Underworld Sea travel time: -1 (factionwide)
Stance
Allegiance points gained: +100%
Seductive influence: +250 required for complete seduction
Seductive influence: -5 per turn from race
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.