
Kislev · Immortal Empires · Realm of Chaos
Ursun Revivalists
wh3_main_ksl_ursun_revivalistsUrsun Revivalists is a playable Kislev faction in Total War: Warhammer III, led by Boris Ursus. In Immortal Empires it starts without a settlement. It is also playable in Realm of Chaos. It comes with the base game. Faction key wh3_main_ksl_ursun_revivalists. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Climate at a glance
4 suitable · 4 unpleasant · 4 uninhabitable · 2 climates differ from the race
Victory at a glance
Short victory: 5 objectives · long victory: 6
- Destroy the following faction(s): Warhost of the Apocalypse, Bloody Sword
- Attain at least 5 Ice Court Tier.
- Attain at least 5 Orthodoxy Tier.
Key units and where they are recruited
COMPUTED — per role, the Kislev unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).
Kislevite WarriorsMelee infantry · Health per 1,000 gold: 16,800
Recruited from Erengrad (Village) (Erengrad, level 1)
KossarsMissile infantry · Missile damage per 1,000 gold: 3,455
Recruited from Erengrad (Village) (Erengrad, level 1)
Kossovite DervishesMelee cavalry · Health per 1,000 gold: 10,743
Recruited from Oblast Hollow (Stables, level 1)
Elemental BearMonsters · Health per 1,000 gold: 6,104
Recruited from Grand Ur-Szalas (Animal Den, level 4)
Horse ArchersMissile cavalry · Missile damage per 1,000 gold: 1,727
Recruited from Oblast Moot (Stables, level 2)
The Things in the WoodsMonstrous cavalry · Health per 1,000 gold: 7,049
Recruited from Silent Grove (Haunted Forest, level 2)
Faction leader

Boris Ursus
Ursun Revivalists
- Diplomatic relations: +30 with the faction of the Ice Court
- Settlements in Chaos Wasteland climates gain additional Devotion
- Construction cost: -30% for Garrison and Religion buildings
- Recruit rank: +2 for War Bear Riders units
- Campaign movement range: +5% (all armies)
- Construction time: -1 for Province Capital/Settlement buildings
- Diplomatic relations: +30 with the faction of the Ice Court
- Settlements in Chaos Wasteland climates gain additional Devotion
- Construction cost: -30% for Garrison and Religion buildings
- Recruit rank: +2 for War Bear Riders units
- Campaign movement range: +5% (all armies)
- Construction time: -1 for Province Capital/Settlement buildings
Faction effects
- Unlocks Hero recruitment: Frost Maiden
- Allowed +1 greater Tier difference in Support for the Ice Court before penalties are applied
- Allowed +1 greater Tier difference in Support for the Orthodoxy before penalties are applied
- Seductive influence: +250 required for complete seduction
- Seductive influence: -5 per turn from race
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Destroy the following faction(s): Warhost of the Apocalypse, Bloody Sword
- Attain at least 5 Ice Court Tier.
- Attain at least 5 Orthodoxy Tier.
- Kill 2,800 entities with War Bear Riders.
- Occupy 10 Settlements in the Chaos Wastes Dragon's Death, Bilious Cliffs, Black Rock, Blood Mountain, Cliff of Beasts, Floating Mountain, Infernius, Karak Dum, Monolith of Bubonicus, Monolith of Festerlung, Palace of Princes, Pillar of Skulls, Port of Secrets, Stormvrack Mount, The Bleeding Spire, The Blighted Grove, The Burning Monolith, The Challenge Stone, The Crystal Spires, The Foetid Catacombs, The Folly of Malofex, The Forest of Decay, The Gallows Tree, The Howling Citadel, The Silvered Tower of Sorcerers, The Tower of Flies, The Tower of Torment, The Twisted Towers, The Writhing Fortress, Tribeslaughter, Volcano's Heart, Zanbaijin
REWARDS
Follower or item: Kislevite Priest
- Gain a unique Ataman Lord
Long Campaign Victory
- Achieve the Short Victory conditions.
- Destroy the following faction(s): Legion of Chaos, Wintertooth, Heralds of the Tempest
- Appoint 3 Atamans to different provinces.
- Kill 8,000 entities with War Bear Riders.
- Own following provinces and have 0 Chaos corruption in them at turn start
- Occupy 20 Settlements in the Chaos Wastes Dragon's Death, Bilious Cliffs, Black Rock, Blood Mountain, Cliff of Beasts, Floating Mountain, Infernius, Karak Dum, Monolith of Bubonicus, Monolith of Festerlung, Palace of Princes, Pillar of Skulls, Port of Secrets, Stormvrack Mount, The Bleeding Spire, The Blighted Grove, The Burning Monolith, The Challenge Stone, The Crystal Spires, The Foetid Catacombs, The Folly of Malofex, The Forest of Decay, The Gallows Tree, The Howling Citadel, The Silvered Tower of Sorcerers, The Tower of Flies, The Tower of Torment, The Twisted Towers, The Writhing Fortress, Tribeslaughter, Volcano's Heart, Zanbaijin
REWARDS
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
Ice Court Boons: +2
Orthodoxy Boons: +2
Plan a co-op campaign with Ursun Revivalists — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Kislev factions.
Climate
Suitable
Frozen
Mountain
Temperate
Wasteland(race: Unpleasant)
Unpleasant
Chaotic Wasteland(race: Uninhabitable)
Temperate Island
Jungle
Savannah
Uninhabitable
Desert
Magical Forest
Ocean
Undead Wasteland
How settling Ursun Revivalists fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.