Health
91 per model
5,460
top 38% of class
Armour
25
bottom 31% of class
Leadership
60
top 24% of class
Speed
92
top 38% of class
Melee attack
26
top 31% of class
Melee defence
24
top 41% of class
Weapon strength
21 base + 7 armour-piercing
28
top 31% of class
Charge bonus
30
top 24% of class
Ranged
Range
140 m
top 21% of class
Ammunition
18
bottom 34% of class
Missile damage
16 base + 3 AP
19
bottom 31% of class
Reload time
11 s
top 34% of class
Damage per 10 s
17
bottom 21% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire while on the move.
Abilities
By Our BloodAugmentpassiveBy Our BloodAugmentPassive · Duration 25 s · 1 useKislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.
Who can field it
- The Ice Court
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.