Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Black-Horn's Ravagers (Gor Herd – Shields) unit card

Black-Horn's Ravagers (Gor Herd – Shields)

Melee infantry· Axe Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown

Duel it in the combat calculator →

Black-Horn's Ravagers (Gor Herd – Shields) are Beastmen melee infantry: 9,600 HP across 120 models, armour 35, melee attack 34, melee defence 44, weapon strength 30. It costs 750 in multiplayer. Unit key wh_pro04_bst_inf_gor_herd_ror_0. Patch 9.0.4, from the game's data tables.

Health

80 per model

9,600

top 35% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

35

bottom 45% of class

Leadership

72

top 48% of class

Speed

38

top 33% of class

Melee attack

34

bottom 48% of class

Melee defence

44

top 28% of class

Weapon strength

21 base + 9 armour-piercing

30

bottom 30% of class

Charge bonus

26

top 30% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • RowdyAugment · +4 Leadershippassive
  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 39.7% of the game's 194 infantry units in melee. Per 1,000 gold: 129.5 damage per second against Chaos Warriors; it lasts 65 s against one unit of them.

Beats, at a similar price: Warp-Grinders (8.69× faster), Skin Wolves (7.52× faster), Eshin Triads (3.33× faster)

Loses to, at a similar price: Greatswords (2.16× slower), Infernal Guard (2.09× slower), Chaos Warriors (1.90× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Beastmen units ranked.

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.