Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Grand Vomitus, Prince of Buboes unit card

Grand Vomitus, Prince of Buboes

Lord· Wizard Lord· 1 model at Ultra size

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Grand Vomitus, Prince of Buboes is a legendary lord of Daemons of Chaos: 9,588 HP, armour 60, melee attack 45, melee defence 55, weapon strength 370. It costs 2,200 in the campaign and 2,000 in multiplayer. Unit key wh3_main_dae_cha_daemon_prince_nurgle_MP. Patch 9.0.4, from the game's data tables.

Health

9,588

top 5% of class

Armour

60

bottom 36% of class

Leadership

70

bottom 10% of class

Speed

80

top 39% of class

Melee attack

45

bottom 41% of class

Melee defence

55

top 17% of class

Weapon strength

90 base + 280 armour-piercing, +25 vs infantry

370

bottom 30% of class

Charge bonus

30

bottom 19% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Daemons of Chaos · Legion of Chaos

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_main_dae_cha_daemon_prince_nurgle).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.