Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Jade Warrior Crossbows unit card

Jade Warrior Crossbows

Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra size

Duel it in the combat calculator →

Jade Warrior Crossbows are Grand Cathay missile infantry: 6,210 HP across 90 models, armour 70, melee attack 16, melee defence 16, weapon strength 24, range 160 m, missile damage 1,662 per 10 s for the whole unit. It costs 600 in the campaign and in multiplayer. Unit key wh3_main_cth_inf_jade_warrior_crossbowmen_0. Patch 9.0.4, from the game's data tables.

Health

69 per model

6,210

bottom 44% of class

Armour

70

top 31% of class

Leadership

54

bottom 27% of class

Speed

30

bottom 15% of class

Melee attack

16

bottom 14% of class

Melee defence

16

bottom 13% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

6

bottom 33% of class

Ranged

Range

160 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

18 base + 6 AP

24

top 40% of class

Reload time

13 s

bottom 8% of class

Damage per 10 s

18

bottom 27% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive
  • Defensive StanceAugment · +10% Charge Resistance, +25% Charge Resistance…passive

Upgrades

Bought with Unstable Experiments

  • Celestial Emperor Insignia

    Celestial Emperor Insignia · 1 Unstable Experiments

    • Speed: -10%
    • Leadership: +8
    • Missile resistance: 10%
  • Desert Tigress Insignia

    Desert Tigress Insignia · 1 Unstable Experiments

    • Armour-piercing missile damage: +4
    • Armour: -10
    • Range: +15%
  • Iron Dragon Insignia

    Iron Dragon Insignia · 1 Unstable Experiments

    • Enables magical attacks
    • Spell resistance: 10%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.