Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Mist Mage unit card

Mist Mage

Hero· Support Wizard· 1 model at Ultra size

Comes with Tides of Torment – High Elves(Warhammer III)

Skill tree →Duel it in the combat calculator →

Mist Mage is High Elves hero: 3,420 HP, armour 30, melee attack 40, melee defence 32, weapon strength 285. It costs 800 in the campaign and 350 in multiplayer. It comes with Tides of Torment – High Elves. Unit key wh3_dlc27_hef_cha_mist_mage. Patch 9.0.4, from the game's data tables.

Health

3,420

bottom 2% of class

Armour

30

bottom 18% of class

Leadership

65

top 50% of class

Speed

35

bottom 17% of class

Melee attack

40

bottom 48% of class

Melee defence

32

bottom 41% of class

Weapon strength

200 base + 85 armour-piercing

285

bottom 6% of class

Charge bonus

20

bottom 15% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Martial ProwessAugment · +2 Melee Attack, +12 Melee Defencepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive
  • EvasionAugment · +10% Speed, +5 Melee Defencepassive

Lore of magic

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Mist Mage skill tree

31 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Mist Mage's skills

  1. Great Eagle
  2. Skycutter Chariot
  3. Lileath's Blessing
  4. Ward of Loec
  5. Ward of Hoeth
  6. Immortality
  7. Mentor
  1. Focused Mind
  2. Student of the White Tower
  3. Excellent Efficiency
  1. Envelop in Mist
  2. From the Fog
  3. Supernatural Mist
  4. Cloak of Dew
  1. Mathlann’s Spite
  2. Obscuring Haze
  3. Ladrielle's Shroud
  4. Flensing Haar
  5. Walk Between Worlds
  6. Evasion
  7. Mistress of the Deeps
  8. The Writhing Mist
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Increase Mobility
  2. Boost Income
  3. Damage Walls
  4. Wound
  5. Block Army
  6. Specialist

Every version of Mist Mage

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
High ElvesSupport Wizard3,4201306535403228520800200wh3_dlc27_hef_cha_mist_mage
High ElvesSupport Wizard4,768160651104430420621,000250wh3_dlc27_hef_cha_mist_mage_eagle
High ElvesSupport Wizard6,46018070904530450601,200300wh3_dlc27_hef_cha_mist_mage_skycutter

Who can field it

  • High Elves · Lothern

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.