Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Slaanesh · Immortal Empires

The Tormentors

wh3_dlc27_sla_the_tormentors

Comes with Tides of Torment – Slaanesh(Warhammer III)

The Tormentors is a playable Slaanesh faction in Total War: Warhammer III, led by Dechala, the Denied One. In Immortal Empires it starts in Hidden Landing with 1 region. It comes with Tides of Torment – Slaanesh. Faction key wh3_dlc27_sla_the_tormentors. Patch 9.0.4, from the game's data tables.

Start here

Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.

Start and neighbours

Starts at Hidden Landing (Cathayan Hinterlands)

  1. 1.Wyrmkins — Tower of Ashung · medium (4.4%) · minor faction
  2. 2.Spirits of Shanlin — Jungles of Chi'an · medium (6.9%) · minor faction
  3. 3.Eastern River Lords — Shi-Wu · medium (7.4%) · minor faction
  4. 4.Cluster-Eye Tribe — Gateway to Khuresh · medium (8.3%) · minor faction
  5. 5.Jiangshi Rebels — Shi Long · far (14.3%) · minor faction

Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map

Climate at a glance

6 suitable · 3 unpleasant · 3 uninhabitable · 4 climates differ from the race

Every climate below · what each level does

Victory at a glance

Short victory: 4 objectives · long victory: 5

  • Destroy the following faction(s): Spirit of the Jungle, The Golden Order
  • Construct a Pleasure Palace and upgrade it to Wing of Satisfaction. (Wing of Satisfaction)
  • Control at least 4 of the following provinces either by direct ownership or through vassals and military allies: Cathayan Hinterlands, Serpent Estuary, The Great Canal, …

All objectives and rewards below

Leader's quests

The quest battles

Key units and where they are recruited

COMPUTED — per role, the Slaanesh unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).

Faction leader

Dechala, the Denied One

Dechala, the Denied One

The Tormentors

Dechala's path to endless indulgence begins in the Cathayan Hinterlands, where she shall fulfil the Dark Prince's mandate of excess, extravagance and gratification.

The Denied One
  • Can corrupt enemy units before battles, weakening them to be easier prey
  • Has access to Tormentor’s Tributes, granting special abilities, ancillaries and other powerful benefits in return for the Decadence earned by Pleasure Palaces
  • Physical Resistance: +10% for all Devoted Marauders, Marauder Horsemen and Hellstrider units (all armies)
  • Upkeep: -15% for all Devoted Marauders units (all armies)
  • Character experience gain: +10% (all characters)

Faction effects

  • Sea Lanes journey duration: -1 turns (factionwide)
  • Underworld Sea travel time: -1 (factionwide)
  • Bound spell: "Acquiescence" for Keeper of Secrets units (all armies)
  • Bound spell: "Lash of Slaanesh" for Keeper of Secrets units (all armies)
  • Army ability: "Sweet Sorrow" (all armies)

Victory conditions

Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions

Short Campaign Victory

  1. Destroy the following faction(s): Spirit of the Jungle, The Golden Order
  2. Construct a Pleasure Palace and upgrade it to Wing of Satisfaction. (Wing of Satisfaction)
  3. Control at least 4 of the following provinces either by direct ownership or through vassals and military allies: Cathayan Hinterlands, Serpent Estuary, The Great Canal, Mount Li, Nongchang Basin
  4. Spend at least 2,000 Decadence.

REWARDS

Herald of Loss
  • Thralls added to Global Pool: +20% per turn

Follower or item: Great Tempter

Long Campaign Victory

  1. Achieve the Short Victory conditions.
  2. Destroy the following faction(s): Clan Eshin, The Northern Provinces, The Western Provinces
  3. Construct 4 Pleasure Palaces.
  4. Maintain control of the following 10 province(s), either by direct ownership or through vassals and military allies: Broken Lands of Tian Li, Wastelands of Jinshen, Warpstone Desert, Forests of the Moon, Jade River Delta, Plains of Xen, Imperial Road, Lands of Stone and Steel, Gunpowder Road, Ivory Road
  5. Win the following battle: Final Battle: Breaking Point

REWARDS

Conscription
  • Global recruitment duration: -1 turn for all units (all armies)
  • Global recruitment capacity: +2

Thralls: +1,000

Plan a co-op campaign with The Tormentors — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Slaanesh factions.

Climate

Suitable

  • Chaotic Wasteland
  • Temperate Island
  • Jungle(race: Unpleasant)
  • Mountain(race: Unpleasant)
  • Temperate
  • Wasteland

Unpleasant

  • Frozen(race: Suitable)
  • Magical Forest
  • Savannah(race: Suitable)

Uninhabitable

  • Desert
  • Ocean
  • Undead Wasteland

How settling The Tormentors fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.