Health
69 per model
6,900
bottom 6% of class
Armour
80
top 35% of class
Leadership
66
bottom 40% of class
Speed
40
top 26% of class
Melee attack
36
top 40% of class
Melee defence
28
bottom 26% of class
Weapon strength
25 base + 10 armour-piercing, +8 vs infantry
35
bottom 49% of class
Charge bonus
20
top 44% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passiveMurderous ProwessAugment+20% Armour-Piercing Missile Damage+25% Charge Bonus+25% Melee Attack+15 LeadershipPassive · Duration 90 s · 1 useSlaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship – or indeed daily exercise – amongst the Dark Elves.
Who can field it
- Naggarond
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.