Blackhole Flayers (Doom-Flayers)
Chariot· War Machine· Tier 3· 8 models (crew of 8) at Ultra sizeRegiment of Renown
Comes with The Prophet & The Warlock(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Blackhole Flayers (Doom-Flayers) are Skaven chariot: 6,128 HP across 8 models, armour 90, melee attack 32, melee defence 34, weapon strength 60. It costs 1,250 in the campaign and in multiplayer. They come with The Prophet & The Warlock. Unit key wh2_dlc12_skv_veh_doom_flayer_ror_tech_lab_0. Patch 9.0.4, from the game's data tables.
Health
766 per model
6,128
Armour
90
Leadership
70
Speed
72
Melee attack
32
Melee defence
34
Weapon strength
15 base + 45 armour-piercing, +35 vs infantry
60
Charge bonus
40
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Abilities
- Brass OrbVortex · Good against armour, Huge, stationary area of effect…activeBrass OrbVortexGood against armourHuge, stationary area of effectStrong vs multiple unitsCooldown 90 s · Duration 13 s · 3 uses · Wind-up 3 sPossession of this orb enables the user to inexorably drag the foe into a turbulent vortex of pain and death.
- The Best DefenceAugment · +24 ArmourpassiveThe Best DefenceAugment+24 ArmourPassiveThere's no better defence than attack… preferably with this mass of whirling blades. Stay on the right side of it if you want to live!
- Scurry Away!Augment · +10% SpeedpassiveScurry Away!Augment+10% SpeedPassive"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Counters
Good against
- Infantry-sized units — bonus vs infantry 35e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Skaven: Stormvermin (Halberds), Stormvermin (Swords & Shields)
- Heavily armoured units — 45 of 60 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Skaven: Doomwheel, Death Globe Bombardiers
- Light infantry-sized units — large, mass 1,600e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Skaven: Stormvermin (Halberds), Stormvermin (Swords & Shields)
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Blessed Stegadon · Skaven: Warp Lightning Cannons, Hell Pit Abomination
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Casket of Souls (126.04× faster), War Wagons (Mortars) (17.90× faster), War Wagons (14.78× faster)
Loses to, at a similar price: Chaos Knights of Nurgle (13.74× slower), Questing Knights (12.78× slower), Chaos Knights (11.77× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,250 multiplayer gold.
Who can field it
- Skaven · Clan Mors · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.