Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Blackhole Flayers (Doom-Flayers) unit card

Blackhole Flayers (Doom-Flayers)

Chariot· War Machine· Tier 3· 8 models (crew of 8) at Ultra sizeRegiment of Renown

Comes with The Prophet & The Warlock(Warhammer II)

Duel it in the combat calculator →

Blackhole Flayers (Doom-Flayers) are Skaven chariot: 6,128 HP across 8 models, armour 90, melee attack 32, melee defence 34, weapon strength 60. It costs 1,250 in the campaign and in multiplayer. They come with The Prophet & The Warlock. Unit key wh2_dlc12_skv_veh_doom_flayer_ror_tech_lab_0. Patch 9.0.4, from the game's data tables.

Health

766 per model

6,128

top 44% of class

Armour

90

top 41% of class

Leadership

70

bottom 42% of class

Speed

72

top 41% of class

Melee attack

32

top 32% of class

Melee defence

34

top 6% of class

Weapon strength

15 base + 45 armour-piercing, +35 vs infantry

60

top 50% of class

Charge bonus

40

bottom 36% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Abilities

  • Brass OrbVortex · Good against armour, Huge, stationary area of effect…active
  • The Best DefenceAugment · +24 Armourpassive
  • Scurry Away!Augment · +10% Speedpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 32.9% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 71.6 damage per second against Chaos Warriors; it lasts 28.7 s against one unit of them.

Beats, at a similar price: Casket of Souls (126.04× faster), War Wagons (Mortars) (17.90× faster), War Wagons (14.78× faster)

Loses to, at a similar price: Chaos Knights of Nurgle (13.74× slower), Questing Knights (12.78× slower), Chaos Knights (11.77× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,250 multiplayer gold.

Who can field it

  • Skaven · Clan Mors · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.