
Chieftain
Hero· Melee Specialist· 1 model at Ultra size
Comes with The Prophet & The Warlock(Warhammer II)
Skill tree →Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Chieftain is Skaven hero: 3,783 HP, armour 90, melee attack 40, melee defence 45, weapon strength 360. It costs 1,000 in the campaign and 550 in multiplayer. It comes with The Prophet & The Warlock. Unit key wh2_dlc16_skv_cha_chieftain_0. Patch 9.0.4, from the game's data tables.
Health
3,783
Armour
90
Leadership
50
Speed
40
Melee attack
40
Melee defence
45
Weapon strength
100 base + 260 armour-piercing, +25 vs large
360
Charge bonus
15
Attributes
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- GuardianWard Save (Area) · +15% Physical ResistancepassiveGuardianWard Save (Area)+15% Physical ResistancePassive · Range 35 mIn the midst of a bloodbath it's good to know that someone has your back.
- Power GrabAugment · +8 LeadershippassivePower GrabAugment+8 LeadershipPassive"I be leader now, yes-yes! ‘Til I die-die, or you find someone better!"
- Scurry Away!Augment · +10% SpeedpassiveScurry Away!Augment+10% SpeedPassive"He who runs away lives to fight another day!" - so the foul, craven adage goes.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Large units — bonus vs large 25e.g. Rogue Idol, Dread Saurian, Khemric Titan · Skaven: Hell Pit Abomination, Stormfiends (Shock Gauntlets)
- Heavily armoured units — 260 of 360 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Skaven: Doomwheel, Death Globe Bombardiers
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. War Mammoth, Feral Mammoth, Morghast Harbingers · Skaven: Doom-Flayers, Doomwheel
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Chieftain skill tree
25 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
- BonebreakerBonebreakerUnlocks at rank 12
- Mount: Bonebreaker
- SneakySneakyUnlocks at rank 8
- Missile resistance: 10%
- TricksyTricksyUnlocks at rank 8
- Spell resistance: 10%
- ImmortalityImmortalityUnlocks at rank 20
- When normally killed in action, this Hero will be wounded instead
- MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
- Character will share +15% of experience earned between all other active Heroes of the same type
- Character will share +30% of experience earned between all other active Heroes of the same type
- Character will share +50% of experience earned between all other active Heroes of the same type
- Bred LeaderBred LeaderUnlocks at rank 10
- Character's aura leadership effect: +5
- Leadership aura size: +25%
- Paranoid DefenderParanoid DefenderUnlocks at rank 10
- Ability: "Verminous Valour"
- Enemy Hero action success chance: -15%
- Ambush defence chance: +10% (Hero's army)
- Suspiciously LoyalSuspiciously LoyalUnlocks at rank 10
- Passive ability: "Power Grab"
- On turn start, Lords have a chance to gain 1 loyalty (accompanying Lord)
- Ward save: +5% (accompanying Lord)
- Tail WeaponTail Weapon
- Melee attack: +3
- Weapon strength: +4%
- ElusiveElusive3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Thick-SkinnedThick-Skinned3 levelsLevel 1
- Armour: +3
- Armour: +8
- Armour: +15
- Blade MasterBlade Master3 levelsLevel 1
- Melee attack: +3
- Melee attack: +7
- Melee attack: +12
- IndomitableIndomitable3 levelsLevel 1
- Leadership: +4
- Leadership: +8
- Leadership: +12
- Foe-SeekerFoe-Seeker
- Ability: "Foe-Seeker"
- FervourFervour3 levelsLevel 1
- Weapon strength: +5%
- Weapon strength: +12%
- Weapon strength: +20%
- Scarred VeteranScarred Veteran3 levelsLevel 1
- Hit points: +3%
- Hit points: +8%
- Hit points: +15%
- Blade ShieldBlade Shield3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Fleet-FootedFleet-Footed3 levelsLevel 1
- Speed: +3%
- Speed: +8%
- Speed: +15%
- Colossal StrikeColossal Strike
- Ability: "Colossal Strike"
- TrainingTraining3 levelsLevel 1
- Training action: Unit experience gain is increased by an additional 10%
- Training action: Unit experience gain is increased by an additional 20%
- Training action: Unit experience gain is increased by an additional 30%
- Spread ControlSpread Control3 levelsLevel 1
- Spread Control action: Control is modified by an additional 1
- Spread Control action: Control is modified by an additional 2
- Spread Control action: Control is modified by an additional 3
- Damage WallsDamage Walls3 levelsLevel 1
- Damage Walls action: 1 additional wall breaches
- Damage Walls action: 2 additional wall breaches
- Damage Walls action: 3 additional wall breaches
- WoundWound3 levelsLevel 1
- Wound action: Additional 5% chance of wounding target
- Wound action: Additional 12% chance of wounding target
- Wound action: Additional 21% chance of wounding target
- Block ArmyBlock Army3 levelsLevel 1
- Block Army action: Movement range is modified by an additional -3%
- Block Army action: Movement range is modified by an additional -8%
- Block Army action: Movement range is modified by an additional -15%
- SpecialistSpecialist3 levelsLevel 1
- Hero action cost: -10%
- Hero action success chance: +1%
- Hero action cost: -20%
- Hero action success chance: +3%
- Hero action cost: -40%
- Hero action success chance: +6%
Every version of Chieftain
2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SkavenMelee Specialist | 3,783 | 1 | 90 | 50 | 40 | 40 | 45 | 360 | 15 | 1,000 | 250 | wh2_dlc16_skv_cha_chieftain_0 |
| SkavenMelee Specialist | 6,099 | 1 | 70 | 60 | 60 | 50 | 40 | 410 | 50 | 1,000 | 250 | wh2_dlc16_skv_cha_chieftain_1 |
Who can field it
- Skaven · Clan Mors
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.