Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Clanrats (Shields) unit card

Clanrats (Shields)

Melee infantry· Sword Infantry· Tier 1· 160 models at Ultra size

Health

60 per model

9,600

top 35% of class

Armour

shield blocks 35% of frontal missiles

25

bottom 29% of class

Leadership

45

bottom 5% of class

Speed

42

top 19% of class

Melee attack

24

bottom 15% of class

Melee defence

22

bottom 10% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 16% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passive

Who can field it

  • Clan Mors

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc29_skv_inf_clanrats_vermintide).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.