Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Frost Maiden (Ice) unit card

Frost Maiden (Ice)

Hero· Wizard· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Frost Maiden (Ice) is Kislev hero: 3,420 HP, armour 15, melee attack 35, melee defence 30, weapon strength 285. It costs 1,000 in the campaign and 300 in multiplayer. Unit key wh3_main_ksl_cha_frost_maiden_ice_0. Patch 9.0.4, from the game's data tables.

Health

3,420

bottom 2% of class

Armour

15

bottom 4% of class

Leadership

60

bottom 17% of class

Speed

46

bottom 39% of class

Melee attack

35

bottom 28% of class

Melee defence

30

bottom 19% of class

Weapon strength

200 base + 85 armour-piercing

285

bottom 6% of class

Charge bonus

15

bottom 4% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Ice ShardMagic Missile · Requires line of sight to the targetactive
  • By Our BloodAugmentpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Frost Maiden (Ice) skill tree

28 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Frost Maiden (Ice)'s skills

  1. Warhorse
  2. War Bear
  3. Ursun's Protection
  4. Guardian Call
  5. Immortality
  6. Mentor
  1. Eagle Eye
  2. Magistrate
  3. Scholar
  4. Champion of the Ice Guard
  5. Handmaiden of the Ice Queen
  1. Ice Maiden's Kiss
  2. Frost Shield
  3. Ice Sheet
  4. Frost Blades
  5. Death Frost
  6. Evasion
  7. Crystal Sanctuary
  8. Heart of Winter
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Boost Income
  3. Steal Technology
  4. Assassinate
  5. Assault Units
  6. Specialist

Every version of Frost Maiden (Ice)

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
KislevWizard3,42011560463530285151,000250wh3_main_ksl_cha_frost_maiden_ice_0
KislevWizard3,82814560783530285351,100275wh3_main_ksl_cha_frost_maiden_ice_1
KislevWizard4,42817560754530285501,100275wh3_main_ksl_cha_frost_maiden_ice_2

Who can field it

  • Kislev · The Ice Court

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 3 summoned or scripted copies of this unit that no building or mercenary pool recruits (wh3_main_pro_ksl_cha_frost_maiden_ice_0, wh3_main_pro_ksl_cha_frost_maiden_ice_1, wh3_main_pro_ksl_cha_frost_maiden_ice_2).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.