
Health
3,420
Armour
15
Leadership
60
Speed
46
Melee attack
35
Melee defence
30
Weapon strength
200 base + 85 armour-piercing
285
Charge bonus
15
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Ice ShardMagic Missile · Requires line of sight to the targetactiveIce ShardMagic MissileRequires line of sight to the targetCooldown 90 s · 3 uses · Wind-up 3 sA mighty spike of the hardest ice blasts forth to impale ranks of enemies like a well-aimed cannonball from below.
By Our BloodAugmentpassiveBy Our BloodAugmentPassive · Duration 25 s · 1 useKislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Frost Maiden (Ice) skill tree
28 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
WarhorseWarhorse
Mount: Warhorse
War BearWar Bear
Mount: War Bear
Ursun's ProtectionUrsun's Protection
Missile resistance: 10%
Guardian CallGuardian Call3 levelsLevel 1
Ability: "Guardian Call"
Ability: "Guardian Call II"
Ability: "Guardian Call III"
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Eagle EyeEagle Eye
Scouting action: Magic item drop chance is increased by an additional 5%
Campaign line of sight: +10%
Ambush defence chance: +30% (Hero's army)
MagistrateMagistrate
Boost Income action: Income is modified by an additional 2%
Income from all buildings: -2% (local province)
Income from all buildings: +2% (local province)
Construction cost: -10% for all buildings (local province)
ScholarScholar
Steal Technology action: Research rate is increased by an additional 3
Research rate: +3
Champion of the Ice GuardChampion of the Ice Guard
Melee attack: +7
Weapon strength: +12%
Handmaiden of the Ice QueenHandmaiden of the Ice Queen
Cooldown: -10% to spells
Assault Units action: Additional 5% casualties inflicted
Ice Maiden's KissIce Maiden's Kiss2 levelsLevel 1
Cooldown: -30% to "Ice Maiden's Kiss"
Overcast spell: "Ice Maiden's Kiss Upgraded"
Cooldown: -50% to "Ice Maiden's Kiss"
Miscast base chance: -15% for "Ice Maiden's Kiss Upgraded"
Overcast spell: "Ice Maiden's Kiss Upgraded"
Winds of Magic cost: -1 for "Ice Maiden's Kiss"
Winds of Magic cost: -1 for "Ice Maiden's Kiss Upgraded"
Frost ShieldFrost Shield
Passive ability: "Frost Shield"
Ice SheetIce Sheet2 levelsLevel 1
Spell: "Ice Sheet"
Cooldown: -50% to "Ice Sheet"
Spell: "Ice Sheet"
Winds of Magic cost: -1 for "Ice Sheet"
Frost BladesFrost Blades3 levelsLevel 1
Spell: "Frost Blades"
Cooldown: -30% to "Frost Blades"
Overcast spell: "Frost Blades Upgraded"
Cooldown: -50% to "Frost Blades"
Miscast base chance: -15% for "Frost Blades Upgraded"
Overcast spell: "Frost Blades Upgraded"
Winds of Magic cost: -2 for "Frost Blades"
Winds of Magic cost: -2 for "Frost Blades Upgraded"
Death FrostDeath Frost3 levelsLevel 1
Spell: "Death Frost"
Cooldown: -30% to "Death Frost"
Overcast spell: "Death Frost Upgraded"
Cooldown: -50% to "Death Frost"
Miscast base chance: -15% for "Death Frost Upgraded"
Overcast spell: "Death Frost Upgraded"
Winds of Magic cost: -2 for "Death Frost"
Winds of Magic cost: -2 for "Death Frost Upgraded"
EvasionEvasion
Passive ability: "Evasion"
Crystal SanctuaryCrystal Sanctuary3 levelsLevel 1
Spell: "Crystal Sanctuary"
Cooldown: -30% to "Crystal Sanctuary"
Overcast spell: "Crystal Sanctuary Upgraded"
Cooldown: -50% to "Crystal Sanctuary"
Miscast base chance: -15% for "Crystal Sanctuary Upgraded"
Overcast spell: "Crystal Sanctuary Upgraded"
Winds of Magic cost: -2 for "Crystal Sanctuary"
Winds of Magic cost: -2 for "Crystal Sanctuary Upgraded"
Heart of WinterHeart of Winter3 levelsLevel 1
Spell: "Heart of Winter"
Cooldown: -30% to "Heart of Winter"
Overcast spell: "Heart of Winter Upgraded"
Cooldown: -50% to "Heart of Winter"
Miscast base chance: -15% for "Heart of Winter Upgraded"
Overcast spell: "Heart of Winter Upgraded"
Winds of Magic cost: -2 for "Heart of Winter"
Winds of Magic cost: -2 for "Heart of Winter Upgraded"
EarthingEarthing
Miscast base chance: -15%
Magical ReservesMagical Reserves
Winds of Magic power reserve capacity: +5
Arcane ConduitArcane Conduit
Passive ability: "Arcane Conduit"
ScoutingScouting3 levelsLevel 1
Scouting action: Magic item drop chance is increased by an additional 5%
Scouting action: Magic item drop chance is increased by an additional 10%
Scouting action: Magic item drop chance is increased by an additional 15%
Boost IncomeBoost Income3 levelsLevel 1
Boost Income action: Income is modified by an additional 2%
Income from all buildings: -2% (local province)
Income from all buildings: +2% (local province)
Boost Income action: Income is modified by an additional 4%
Income from all buildings: -4% (local province)
Income from all buildings: +4% (local province)
Boost Income action: Income is modified by an additional 6%
Income from all buildings: -6% (local province)
Income from all buildings: +6% (local province)
Steal TechnologySteal Technology3 levelsLevel 1
Steal Technology action: Research rate is increased by an additional 3
Steal Technology action: Research rate is increased by an additional 6
Steal Technology action: Research rate is increased by an additional 10
AssassinateAssassinate3 levelsLevel 1
Assassinate action: Additional 3% success chance
Assassinate action: Additional 8% success chance
Assassinate action: Additional 15% success chance
Assault UnitsAssault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflicted
Assault Units action: Additional 8% casualties inflicted
Assault Units action: Additional 15% casualties inflicted
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Frost Maiden (Ice)
3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| KislevWizard | 3,420 | 1 | 15 | 60 | 46 | 35 | 30 | 285 | 15 | 1,000 | 250 | wh3_main_ksl_cha_frost_maiden_ice_0 |
| KislevWizard | 3,828 | 1 | 45 | 60 | 78 | 35 | 30 | 285 | 35 | 1,100 | 275 | wh3_main_ksl_cha_frost_maiden_ice_1 |
| KislevWizard | 4,428 | 1 | 75 | 60 | 75 | 45 | 30 | 285 | 50 | 1,100 | 275 | wh3_main_ksl_cha_frost_maiden_ice_2 |
Who can field it
- The Ice Court
The game also has 3 summoned or scripted copies of this unit that players don't recruit directly (wh3_main_pro_ksl_cha_frost_maiden_ice_0, wh3_main_pro_ksl_cha_frost_maiden_ice_1, wh3_main_pro_ksl_cha_frost_maiden_ice_2).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.