Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Giant Spiders unit card

Giant Spiders

Monstrous infantry· Spider· Tier 2· 60 models at Ultra size

Comes with Realm of the Wood Elves(Warhammer I)

Duel it in the combat calculator →

Giant Spiders are Wood Elves, Dark Elves and Kislev monstrous infantry: 5,880 HP across 60 models, armour 70, melee attack 32, melee defence 30, weapon strength 37. It costs 550 in the campaign and in multiplayer. They come with Realm of the Wood Elves. Unit key wh2_dlc16_wef_mon_giant_spiders_0. Patch 9.0.4, from the game's data tables.

Health

98 per model

5,880

bottom 13% of class

Armour

70

top 40% of class

Leadership

55

bottom 28% of class

Speed

78

top 20% of class

Melee attack

32

bottom 32% of class

Melee defence

30

bottom 27% of class

Weapon strength

12 base + 25 armour-piercing

37

bottom 1% of class

Charge bonus

30

bottom 41% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 100% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 175.6 damage per second against Chaos Warriors; it lasts 46.7 s against one unit of them.

Beats, at a similar price: Rat Ogres (3.09× faster), Screamers of Tzeentch (2.05× faster), Chaos Furies (Khorne) (1.90× faster)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 550 multiplayer gold.

Who can field it

  • Dark Elves · Naggarond · extended roster
  • Kislev · The Ice Court · extended roster
  • Wood Elves · Talsyn · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.