
Grundel's Defenders (Spearmen – Shields)
Melee infantry· Spear Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown
Comes with Thrones of Decay – Empire(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Grundel's Defenders (Spearmen – Shields) are Empire melee infantry: 8,280 HP across 120 models, armour 30, melee attack 27, melee defence 52, weapon strength 25. It costs 550 in the campaign and in multiplayer. They come with Thrones of Decay – Empire. Unit key wh3_dlc25_emp_inf_spearmen_shields_ror. Patch 9.0.4, from the game's data tables.
Health
69 per model
8,280
Armour
shield blocks 35% of small-arms missiles from the front (not artillery)
30
Leadership
70
Speed
30
Melee attack
27
Melee defence
52
Weapon strength
19 base + 6 armour-piercing, +15 vs large
25
Charge bonus
4
Attributes
- Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
Abilities
- Rear-GuardianWard Save (Area) · +15% Physical ResistancepassiveRear-GuardianWard Save (Area)+15% Physical ResistancePassive · Range 35 mEven the sturdy structures of artillery weapons are not half so hardy as the men who defend them.
Counters
Good against
- Large units — bonus vs large 15e.g. Rogue Idol, Dread Saurian, Khemric Titan · The Empire: Amethyst Land Ship, Land Ship
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · The Empire: Steam Tank, Greatswords
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Thundertusk · The Empire: Steam Tank, Amethyst Land Ship
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Grail Reliquae (680.04× faster), Warp-Grinders (12.99× faster), Eshin Triads (5.83× faster)
Loses to, at a similar price: Longbeards (1.25× slower), Bleakswords (1.18× slower), Nehekharan Warriors (1.15× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 550 multiplayer gold. Empire units ranked.
Who can field it
- The Empire · Reikland
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.