Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Kalara unit card

Kalara

Hero· Hybrid Weapon Specialist· 1 model at Ultra size

Health

3,988

bottom 36% of class

Armour

50

bottom 39% of class

Leadership

70

top 36% of class

Speed

42

bottom 33% of class

Melee attack

58

top 9% of class

Melee defence

48

top 17% of class

Weapon strength

235 base + 90 armour-piercing

325

bottom 44% of class

Charge bonus

28

bottom 28% of class

Ranged

Range

190 m

top 17% of class

Ammunition

40

top 46% of class

Missile damage

196 base + 84 AP

280

top 18% of class

Reload time

8 s

bottom 11% of class

Damage per 10 s

350

top 35% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Snipe

    This unit remains hidden while firing.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • Isha's RainBombardment · Enemies hit by the bombardment are slowed for a short time, Causes moderate magical damage…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arrow of KurnousMagic Missiles · Causes armour-piercing damage, Effective at long rangeactive
  • Hawkish PrecisionAugment · +15% Armour-Piercing Missile Damage, +15% Base Missile Damagepassive
  • The Eye of KurnousAugment · +10% Base Missile Damagepassive

Kalara skill tree

22 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. The Endless Hunters
  2. Ward of Loec
  3. Ward of Hoeth
  4. Endurance
  1. Arrow of Kurnous
  2. Fleetfinger
  3. Piercing Shots
  4. Bottomless Quiver
  5. Expeditious Endeavour
  6. Prey of Anath Raema
  1. Swordplayer
  2. Endurance of the Oak
  3. Tempered Rigour
  4. Foe-Seeker
  1. The Eye of Kurnous
  2. Sight Beyond Sight
  1. Training
  2. Spread Control
  3. Assault Garrison
  4. Assassinate
  5. Assault Units
  6. Specialist

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.