Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Orc Boyz (Spears) unit card

Orc Boyz (Spears)

Melee infantry· Spear Infantry· Tier 1· 120 models at Ultra size

Health

81 per model

9,720

top 29% of class

Armour

shield blocks 35% of frontal missiles

30

bottom 33% of class

Leadership

60

bottom 19% of class

Speed

31

bottom 32% of class

Melee attack

20

bottom 7% of class

Melee defence

28

bottom 26% of class

Weapon strength

23 base + 6 armour-piercing, +14 vs large

29

bottom 29% of class

Charge bonus

12

bottom 29% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.