Health
81 per model
9,720
Armour
shield blocks 35% of frontal missiles
30
Leadership
60
Speed
31
Melee attack
20
Melee defence
28
Weapon strength
23 base + 6 armour-piercing, +14 vs large
29
Charge bonus
12
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.