Outriders (Grenade Launchers)
Missile cavalry· Missile Cavalry· Tier 3· 48 models at Ultra size
Health
91 per model
4,368
Armour
30
Leadership
50
Speed
84
Melee attack
18
Melee defence
14
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
12
Ranged
Range
100 m
Ammunition
18
Missile damage
10 base + 2 AP, explosion 34 + 15 AP
61
Reload time
10 s
Damage per 10 s
61
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire while on the move.
Who can field it
- Reikland
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_cav_outriders_1_imperial_supply).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.