
Outriders (Grenade Launchers)
Missile cavalry· Missile Cavalry· Tier 3· 48 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Outriders (Grenade Launchers) are Empire missile cavalry: 4,368 HP across 48 models, armour 30, melee attack 18, melee defence 14, weapon strength 24, range 100 m, missile damage 2,928 per 10 s for the whole unit. It costs 900 in the campaign and in multiplayer. Unit key wh_main_emp_cav_outriders_1. Patch 9.0.4, from the game's data tables.
Health
91 per model
4,368
Armour
30
Leadership
50
Speed
84
Melee attack
18
Melee defence
14
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
12
Ranged
Range
100 m
Ammunition
18
Missile damage
10 base + 2 AP, explosion 34 + 15 AP
61
Reload time
10 s
Damage per 10 s
61
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Fire Whilst Moving
This unit can fire while on the move.
Counters
Good against
- Lightly armoured units without shields — 2,928 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · The Empire: Wolf-kin, Flagellants
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · The Empire: Demigryph Knights (Halberds), Halberdiers
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · The Empire: Amethyst Outriders, The Bordermen (Outriders – Grenade Launchers)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- The Empire · Reikland
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh2_dlc13_emp_cav_outriders_1_imperial_supply: from a mercenary pool).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.