Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Outriders (Grenade Launchers) unit card

Outriders (Grenade Launchers)

Missile cavalry· Missile Cavalry· Tier 3· 48 models at Ultra size

Health

91 per model

4,368

bottom 3% of class

Armour

30

bottom 41% of class

Leadership

50

bottom 38% of class

Speed

84

bottom 14% of class

Melee attack

18

bottom 14% of class

Melee defence

14

bottom 1% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 10% of class

Charge bonus

12

bottom 1% of class

Ranged

Range

100 m

bottom 38% of class

Ammunition

18

bottom 34% of class

Missile damage

10 base + 2 AP, explosion 34 + 15 AP

61

top 3% of class

Reload time

10 s

bottom 45% of class

Damage per 10 s

61

top 3% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Who can field it

  • Reikland

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_cav_outriders_1_imperial_supply).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.